FFVII Remake
I played the original (for the first time) and the remake back to back. I went over the original in a separate post, but it left me highly disappointed. That game did NOT age well.
But this game?
I adore this game. It is, in my opinion, the perfect example of what a remake should be. It fixes the major errors. It recontextualizes the stuff that doesn't make sense, in a way that makes more sense-- in the original, when Barrett would go on a rant about eco-terrorism, due to bad translation I had no idea what to make of it. Is he supposed to be making a poignant impassioned plea? Is he hallucinating? Is he actually a villain? No idea. In the remake, Barrett goes on a rant and Tifa and Cloud give each other knowing eye-rolls, perfectly nailing the tone.
GRAPHICS Amazing. Of course they are, because it's Square, but it's more than that-- seeing the world of Midgar come to life was INCREDIBLE. I have to imagine it was even more impactful to fans of the original. It felt to me like seeing Cap, Iron Man and Thor on screen together in the first avengers-- this thing that I had an image of in my mind, only seen represented as a kind of cartoon implication, finally existing as I imagined it.
COMBAT I loved it. One of the game's shortcomings is that the materia system is clearly designed for an open world, because the original was one-- and this game isn't. So a lot of the upgrades felt underwhelming, like I never really got to experiment with a ton of different materia load-outs because there just wasn't enough reason/opportunity to.
PADDING This is the biggest complaint of the game and I get why. There is ABSOLUTELY a lot of out of place dragging down of sidequests and whatnot. But I will say that to me, it didn't feel like padding, it felt like an earnest and sincere attempt to expand the world, that just failed. This game wanted to be open-world but shoved onto an on-rails story, and instead just switched back and forth in a way that didn't work. But a lot of the other expansion, like the trip to Jessie's parents, worked really well for me.
THE STORY One of the most controversial parts, and the thing that has me singularly most excited, is the idea of the whispers and changing fate. I LOVE the idea that this isn't just a reboot into new continuity, but it's breathing more life by becoming a meta-sequel to the original. I am so excited to see where things go, and whether the heroes can break out of fate fully.
The worst parts of this game felt like sections where it felt like the devs were just trying to appease fans of the original-- like the final sequence has this really time consuming, not-fun motorcycle chase with bad mechanics that really hurts the pace, because you just escaped an exploding shinra building and you're hunting down sephiroth but I need to swing my sword at a giant road-mech for 20 minutes with mechanics that barely make sense. But if they had cut this, I get the feeling people would have just complained.
Overall, this game is an incredible remake, and a pretty great game on its own.
I want to add that these games get hard to talk about because the fanbase is absolutely rabid while simultaneously looking at the original exclusively through nostalgia goggles. I looked through some other opinions, and a highly-touted one is that the remake is bad because it has goofy moments, while the original was filled with a dark and serious tone and barely had any silliness whatsoever. What. Come on.