
How would you create local distortion for animation?
Very new to blender, I want to make VFX for hit/spells animation. how would you create this
this is just my guesses and possible effects
a. invisible object as a mask?
- can't find anything to do this
- might be expensive if I use reflective stuff ?
b. masking in compositing?
- can't be viewed in multiple camera view?
- not dynamic
u/slopbert — 1 day ago