u/sdfgsdgsdfgsdgsdg

I did use these type of tools before at some place, but can't exactly remember what they were called, some smart gizmos that would take a rough alpha input, such as a slightly noisy key and give you back a filtered, sharp smooth edge.

Any suggestions ? I've been searching through google / nukepedia but can't seem to find the right tool.

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u/sdfgsdgsdfgsdgsdg — 13 days ago

So I have a card that moves about and is rendered with scanline in Nuke.

I have a bit of animated texture applied, it supposed to be clear, stop motion style changes, frame by frame but for some reason the scanline rendered, when multisampling enabled for motion blur will interpolate the texture between frames like it is trying to add motion blur to the sequence.

Which shouldn't even happen in any renderer.

Any way to stop this ?

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u/sdfgsdgsdfgsdgsdg — 16 days ago