
What kind of Locations would players want in an Urban Environment?
This is a game I am working on called "The Road Behind Us"
It is a game inspired by I am Legend, where the main hook is the human/dog bond. You can play as your character, and switch to the dog at anytime. Use them to scout, distract, or squeeze into tight areas you cant reach.
I'm currently in the process of planning all the locations in the game, and all the interiors you will be able to explore. The map will start off small in early access, but we plan to focus on density. In a perfect world, there would be tons of interiors to explore, but its a lot of work and they each need to be unique and have a purpose.
Right now we have three locations completed, The grocery store, cafe, and laundromat. Each one has their own resources, and tier. For example, the grocery store would be more infested with zombies, but have a huge stash of food in the storeroom. But maybe in the cafe, you find the recipe for coffee, and less zombies.
I would to love to hear any suggestions that you would have for a location in the world. The game takes place in a district of NYC, or at least one that is inspired by it.
Thank you for any feedback!