u/scippie

Remnant Humanity - Real-time procedural space salvage with tactical missions [Early Demo]

Remnant Humanity - Real-time procedural space salvage with tactical missions [Early Demo]

I've been working on Remnant Humanity for 8 weeks, a post-apocalyptic space salvage game where you explore procedurally generated derelict ships under time pressure.

The tactical demo is playable now.

Features:

  • Procedural map generator (millions of variations, seeded/shareable)
  • Tactical puzzle missions: find oxygen scrubbers before your crew runs out of air • Hazards: radiation, laser grids, enemy spawners, debris
  • ASCII aesthetic with animated space nebula backgrounds

Fair warning: it's early. Difficulty balancing is ongoing. Some missions are tense and tactical, others brutally unfair or too easy. If you hit a crazy seed, I'd love feedback.

Strategic layer (fleet management, resource economy) coming later - right now it's pure tactical missions.

Itch: scippie75.itch.io/remnant-humanity (weekly devlog)
Discord: https://discord.gg/pnMBJNGbjc

Some gameplay

Feedback welcome!

reddit.com
u/scippie — 11 days ago