u/prime_888

I'm confused about the most optimal build

I've heard these last weeks that black cleaver + dft instantly giving max stacks is op, so obviously you'd want to have it in your build.

Before this patch i went for crit + shojin 2nd. This felt already good, but i thought since bc is considered op i should swap shojin for bc as my second item. I saw doublelift playing this build as well. I also tried full bruiser build, but i felt like i lacked the damage in the late game.

Now i decided to test it in practice tool finally. aa-q-aa-w-aa-e-aa-q (no q stacks) I didn't see a big difference between er+bc vs er+shojin on a 60 armor target (it was about 40 damage in favor of shojin). On the 90 armor target the difference was in favor of bc, but it was rather small as well (about 60 damage). er+bc+rapid canon vs er+shojin+rc is the same. Here i tested er+bc+shojin as well and it did like 100 more damage, then going crit (i was surprised).

I just started playing 6 months ago, so i might be missing something here. I also apologies for absence of the numbers, i didn't think of taking notes when i were testing. What am i wrong about here? Why doesn't bc seem op? Also, you can't go for ldr if you get bc, and after testing i got the most damage with er+shojin+ie+ldr on 4 items, so it's nice to be able to get ldr, it gives a lot of damage. What's the best build rn in your opinion ? Is it worth going for a bruiser build? At what point of the game does crit become stronger than bruiser items?

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u/prime_888 — 2 days ago
▲ 0 r/ADCMains+1 crossposts

I played dota for more than 10 years. About 6 months ago i switched to league. While playing dota I haven't even heard a term "otp" at all, but in league it's thrown left and right. You hear it on streams, there are subreddits dedicated to specific champions and it seems like a commun practice. Don't get me wrong, there are players and streamers in dota who mainly play one champ but i felt like that's a more rare occurrence.

I get that the design of those 2 games is very different even though it's the same genre. In Dota, you can rely a lot more on your macro decisions to carry games due to bigger map, less predetermined and timed objectives on the map and tp scrolls available to everyone with 80s cooldowns. League relies a lot more on your micro and the ability to win equal fights by outplaying your opponents with movement and knowing when are you allowed to take your turn. This is due to much shorter ttk, absence of turn rate and the majority of abilities being skill shots that you can dodge. So, by this logic, you might want to have close to perfect mastery of your champion as those few percents can win or lose you a fight. However, it's still a moba game, most of the champions have 4 abilities and a passive, usually 1 or 2 builds that are pretty straightforward to choose from depending on the comp and as in any activity in life 80% of mastery comes from the first 20% of your efforts. Getting the rest of the mastery will take you 4 times more time and effort. So learning an average champ to play him decent enough in league might take you 50-60 games, while in Dota it would take you maybe ~30 (assuming you already know the role you're playing). Of course there are exceptions with certain hard champions in both games, but we'll leave them out of this discussion. Wouldn't having a larger champions pool be more beneficial to your success as you'd be able to adapt to the drafts, though compensating for the mastery you will not have with a specific champion. You will as well understand better your matchups as you'll better know other champions' strengths and weaknesses. I remember not long ago someone made a post with real data from ranked games that comes to the same conclusion, excluding again those specifically hard champions.

I'm still in the process of learning league, I'm only in plat 1, so i might be wrong about things. But i felt like it was good to pick 2-3 champions at the beginning, so after i understand them i can focus more on paying attention to other people's abilities and what's going on on the map. That's also the advice you hear the most when watching educational content on YouTube: "pick 1-2 champs at max". But later on, after i learnt most of the champions abilities, I got stuck in gold/plat border. At this time i decided that I'm gonna play at least 10 games of each adc (that's my main role). Ofc i dropped even more during the process, but as a result i got a better understanding of those champions, added few more champions that i liked to my pool and as a result, when i came back to more restricted pool of 4-5 champions i ranked up a lot faster. As the meta will change with patches, I'll be able to pick up more easily the strong newcomers as well i hope, and adapt my pool depending on the current meta.

I remember back in the day, when i first learned dota, i made myself a challenge of playing at least 3 times every single champion in the game on their corresponding roles. Ofc at that time i had a lot more of free time, so I won't be able to do something like this in league nowadays, but it was very effective to better understand the game as a whole. On my last years in dota i had a decent understanding of every champions that are played on my main role (carry as well) so on each patch I'd pick 5-10 strong champions in the current meta and played them depending on the teams composition. Maybe one day when i get to diamond as adc I'd start learn other roles for the same reason but for now I'll stick to adc.

What's your opinion on all that? Why are there so many otp's in league compared to dota? What's the most efficient way to learn and rank up in league?

reddit.com
u/prime_888 — 9 days ago

I was wondering how did you all engaged with RL for the first time? What were your thoughts? Did you try it because you like soccer and thought it would be cool to play it with a car?

Because i have a friend who i always tried to bring to play RL with me and he always says i don't like soccer why would i play it? My argument was that the only common things between soccer and RL is the goal and the ball, otherwise it's a completely different game. I don't like soccer myself, i find it very boring and it was a reason i didn't try RL for a long time even after I've heard about it. But i like cars and planes, so when I've seen what you can do here and how much skill does it take, i was hooked for a long time (4k hours +)

So what's your perception of RL?

reddit.com
u/prime_888 — 16 days ago