
How could I add text variety to my typing-based incremental game?
Hi everybody! I'm currently developing Keycler -not your typical game- but a typing based incremental game where the core mechanic is to type as fast as you can and to keep an efficient writing and avoid errors to increase your Clean Input multiplier. You gain coins you can use to buy improvements and to hire other operators to work for you. Get rid of boring tasks by giving them to your minions!
The challenge I'm facing here is that text strings feel repetitive after a while and adding more is going to be a big cost in terms of localization. What can I do to add variety to the texts the players have to write to progress? Use some kind of cloud databas? Any kind of ethical and cool way to use AI maybe? :-/