
Open Source Project / rmap aka sir-viz-a-lot / feedback welcome
Hi everyone,
I'm fairly new to the world of video mapping. Since I'm a software engineering professional, I took a slightly unconventional approach to digging into the topic: I built my own projection mapping tool.
https://github.com/arnemohr/sir-viz-a-lot
Maybe someone else will find it useful, has feedback, or would like to contribute. It's really just a small learning project — in multiple ways:
- I wanted to explore rendering, video manipulation, and projection mapping.
- I also wanted to sharpen my skills in agentic coding.
Which brings me to the next point: this entire project was generated and written by Claude. I just provide the harness Claude operates within and make the technical decisions — all of the actual coding in Rust is handled by Claude.
I built this in 5 days of continuous work, leaving Claude mostly unsupervised but tightly directed by the specification files in ./specs. Some will call it slop; for me it was a great opportunity to learn the theory behind a craft I'm really starting to enjoy.
If anyone would like to contribute, feel free to do it the same way I did: write a spec file, let Claude handle the implementation, and commit both.
rmap currently only works on Mac, but I may add Linux support in the future. By the end of today or tomorrow, I'll also have added FXLayers.