u/naytreox

how will the wizard life be in this game?

so for awhile now, I've been looking for a game that essentially is a wizard simulator, spells for combat and trying to convince people with charm spells are fine and all, but i want to delve into reading old tomes to find arcane secrets they hold, to have a magic house that i can go to in order to gather my barring's, brew potions for other magical stuff, bombs, buffs, finding stuff etc.

essentially every non combat old school fantasy trope, astrology, alchemy, regular wand waving, familiars, researching artifacts and practicing spells.

then going on an adventure with a party and being the magic expert of the group.

so far there isn't anything like that on the market, usually just an aspect of that in other games.

so i have to wonder what aspects will this game use? i know that spells will be quite powerful and unique but how much of a "wizard life" game would i be able to paly this as?

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u/naytreox — 4 days ago