u/mathologies

different art styles in same game?
▲ 6 r/RPGdesign+1 crossposts

different art styles in same game?

Hey all! Quick question:

I've been making my creatures and landscapes with a watercolor paint and ink on paper. I've been making my playable races as digital watercolor. They'll be in different parts of the book. They will all be quarter page or smaller pieces because I've only been doing visual art for two weeks and the quality is mid.

Are the different styles too dissimilar? Or does it work for different things (monsters vs people) in different book chapters to have different styles? Thanks!

https://preview.redd.it/sa2zew474lug1.png?width=1024&format=png&auto=webp&s=dac0ae0023f778400d6a4d28875539c559929375

https://preview.redd.it/d3dfjw474lug1.png?width=1024&format=png&auto=webp&s=efaa17390583be5d0ca30219374c9bde885314fc

https://preview.redd.it/q2qupz474lug1.png?width=968&format=png&auto=webp&s=93213a4fe845728900369656ce2f564e2689dcc1

https://preview.redd.it/abazzz474lug1.jpg?width=4032&format=pjpg&auto=webp&s=2f42ab8ca7ecbab3b453d70dd0b2f6cfc1e35712

https://preview.redd.it/mqr2i3574lug1.jpg?width=4032&format=pjpg&auto=webp&s=d9523e0041e68e40b3043054601f9ad7b4a499e0

https://preview.redd.it/ketmdz474lug1.jpg?width=4032&format=pjpg&auto=webp&s=9a7c3b5ccf6c77529d0fc4e7c777392c054eef99

https://preview.redd.it/hhm1dz474lug1.jpg?width=4032&format=pjpg&auto=webp&s=b293d9bb0444c3bdc265a63578c34267d66bc7e2

https://preview.redd.it/4y0j73574lug1.jpg?width=3024&format=pjpg&auto=webp&s=2a004e378dfb24c0660661966070235e70e5b578

https://preview.redd.it/mb88l0574lug1.jpg?width=4015&format=pjpg&auto=webp&s=ab5b278db771ae720cf7426a4fbac455ae8fa627

https://preview.redd.it/o639w0574lug1.jpg?width=2146&format=pjpg&auto=webp&s=b73a8f028d0fdd17ecdb438813259fe300570203

https://preview.redd.it/3rk8m1574lug1.jpg?width=3941&format=pjpg&auto=webp&s=9397f703e8be094160659d53d287e5f5574a38dd

(The physical art will have better quality photos or scans than this)

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u/mathologies — 18 hours ago

feedback on pitch? touchstone suggestions?

Hey all. Looking for

  1. feedback on / impressions of my pitch
  2. Other movies/books/games/shows i can include as touchstones for people

Revised:

You're gift-bearers. You carry presents and messages between villages across a Wilderness that changes every few days – today's lava field is next week's wildflower meadow – and the giant pale scorpion blocking your path has your mother's eyes.

Most people can't handle it. You can. You know how to read a shifting landscape, find rare objects, and turn a dangerous crossing into a story worth telling. Which matters, because the people of the villages judge you by what you bring them. Arrive with something beautiful, something storied, something they couldn't get themselves; and they'll take you in, equip you, and tell you what you need to know. Arrive with nothing worth giving and you'll feel it.

And Stars Like Fireflies is a medium-complexity narrative-forward tabletop fantasy RPG about fragile people, the mythic wilderness that might break them, and the hospitality that makes survival mean something.

Previous version:

You’re gift-bearers, carrying presents and messages safely from village to village. The Wilderness between the villages changes every few days – bursting into thick forests, melting away into lava fields, growing spires of jagged black glass, crumbling into dunes of ash and bone dust. Most people can’t handle it. But you and your traveling companions know how to read and traverse the changing landscape. You know how to find rare and unusual objects. You know how to survive crossing paths with a giant fire-breathing iguana, a living avalanche, or a great, pale subterranean scorpion that has your mother’s eyes. You know how to turn a dangerous trek into a captivating story. And the people of the villages love you for it. Which is helpful, because the only thing harder than navigating the Wilderness is figuring out what gifts to bring your hosts so that you can look good without making them look bad.

And Stars Like Fireflies is a tabletop RPG about fragile people surviving mythic threats – and the hospitality, gift economies, and mutual obligations that make survival both possible and meaningful.

Approximate touchstones include Frodo and Samwise traveling together in the Lord of the Rings, and Ged on his journeys in A Wizard of Earthsea. System inspirations include Wildsea, Eternal Ruins, Ironsworn, Heart: The City Beneath, Blades in the Dark, Cairn, and Powered by the Apocalypse games like Monster of the Week,

Thanks!

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u/mathologies — 4 days ago