u/ma_me1

Looking for testers — VECTIS, a maze puzzle game (web)

Hi everyone, I'm looking for a few testers for VECTIS, a maze puzzle game I've been building. It's live at playvectis.com already.

What it is: You guide an arrow through mazes with mechanics like teleporters, ghosts, and lasers. There's a campaign mode, a timed puzzle rush, daily challenges, and a community level editor.

What I'm looking for:

  • General impressions — is the game fun, confusing, too easy, too hard?
  • Bugs or rough edges, especially on mobile
  • Feedback on onboarding and UI flow
  • Any thoughts on the editor experience

What you get:

  • Free Architect-tier access: unlocks everything, no ads, level publishing, etc.

No signup required to try the first 10 campaign levels. Works in any modern browser.

Thanks in advance for any feedback!

reddit.com
u/ma_me1 — 9 hours ago

Looking for testers — VECTIS, a maze puzzle game (web)

Hi everyone, I'm looking for a few testers for VECTIS, a maze puzzle game I've been building. It's live at playvectis.com and also available as an Android app.

What it is: You guide an arrow through mazes with mechanics like teleporters, ghosts, and lasers. There's a campaign mode, a timed puzzle rush, daily challenges, and a community level editor.

What I'm looking for:

  • General impressions — is the game fun, confusing, too easy, too hard?
  • Bugs or rough edges, especially on mobile
  • Feedback on onboarding and UI flow
  • Any thoughts on the editor experience

What you get:

  • Free Architect-tier access: unlocks everything, no ads, level publishing, etc.

No signup required to try the first 10 campaign levels. Works in any modern browser.

Thanks in advance for any feedback!

reddit.com
u/ma_me1 — 9 hours ago