Looking for testers — VECTIS, a maze puzzle game (web)
Hi everyone, I'm looking for a few testers for VECTIS, a maze puzzle game I've been building. It's live at playvectis.com already.
What it is: You guide an arrow through mazes with mechanics like teleporters, ghosts, and lasers. There's a campaign mode, a timed puzzle rush, daily challenges, and a community level editor.
What I'm looking for:
- General impressions — is the game fun, confusing, too easy, too hard?
- Bugs or rough edges, especially on mobile
- Feedback on onboarding and UI flow
- Any thoughts on the editor experience
What you get:
- Free Architect-tier access: unlocks everything, no ads, level publishing, etc.
No signup required to try the first 10 campaign levels. Works in any modern browser.
Thanks in advance for any feedback!