u/life-v2

And no, I don't plan to sell you any course or anything, lol. I just want to tell anyone out there trying it that, if you work hard and you're consistent enough, you can do it, too. My field is online marketing and I've been working with local contractors and handymen, charging a fee for each lead I would bring them.

I started creating different websites for them using free SEO tools, using magnific to create the visuals for the web and the ads I was posting, and after a couple of months of being persistent, posting in different local groups, showcasing expertise and neighbors' stories, I made it. I know it's not a big number or maybe a deal worth mentioning, but I really felt that some reassuring words coming from somebody who is also a random and is barely starting would make y'all feel a bit better.

Keep working, keep improving and results will come!

reddit.com
u/life-v2 — 7 days ago

I'm a solo indie game developer and I'm trying to figure out if I can speed up my asset pipeline. I spend way too much time modeling basic background props like barrels, crates, and simple furniture.

What is the actual state of ai 3d model generation in 2026? Is it actually usable for game dev yet?

I've seen the impressive tech demos on Twitter where someone turns a text prompt into a fully textured 3D character, but whenever I try these tools, the topology is an absolute nightmare. The poly counts are insane and the UV maps are completely unusable for a real game engine.

I currently use Magnific's AI image generator to quickly mock up 2D concept art for my props, which saves time, but I still have to model them manually in Blender.

Are there any AI 3D generators that actually output clean, optimized, game-ready meshes, or is it all still just for concept visualization?

reddit.com
u/life-v2 — 13 days ago