u/kturker92

[Other] idea for how Nintendo could approach the next games dilemma

I was thinking about what the next mainline Zelda game would look like, especially since the community seems torn between the old and the new formula.

I thought it would be interesting if the team took this struggle and fully embraced it, making a mechanic of travelling between two parallel worlds, one with wild era cell shading and an open world, and the other with traditional linearity and a more folklore-like tone.

The single final boss is accessible through both worlds, so players get to engage in each as much as they want.

Thoughts? It’d shake the formula enough for attention, and the nature of switching worlds and art styles would bring a surrealist spice that would distinguish it from the wild era.

reddit.com
u/kturker92 — 2 days ago