u/kooarbiter

What are your KF2 hot takes?

I think swat as kind of a CC/ranged tank is a cool idea, but the weapon overlap with commando kinda dilutes its identity. TW should have baked submachine guns into commando and made a ranged tank focused around LMGs, as they are much more different and fill a different role.

Also, I have no clue why they made the seal squeal a sharpshooter weapon rather than survivalist weapon, and the killerwatt could have easily fit in as a T3/4 firebug weapon if it had a fire DoT

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u/kooarbiter — 1 day ago

Serans have, just the worst luck imaginable

>Legally distinct western coalition fights for a century with legally distinct soviet union over super oil

>Eventually finally achieve world peace

>A few weeks later, the moleman genocide starts appropo of nothing, billions die day 1

>horrific, terrified fighting for decades to cling onto life, flying squid pirannahs coat the skies at night in their millions, anyone not immediately killed is captured and tortured for who knows what purpose

>A squad of heros delivers a bomb to their home, the moleman genocide is over we're saved

>lol, lmao even, the moleman genocide resumes, the molemen are EVEN STRONGER NOW

>Everyone, and everything you have ever loved is gone, most of humanity is basically gone, world governments are dissolving or hanging on by a thread of sovreignty, cities are being sunk and nobody has a fucking clue how or why,

>Decide, fuck it, we have one city left, let's go on the offense!

>Die horrifically, nearly to the man, operation is only salvaged by a single squad of heros who decide that destroying the last human city on earth is a good idea, actually.

>Molemen are fighting a civil war with a group of glowing molemen who also want to genocide humanity, as it turns out. yippee

>original molemen are now mostly replaced by molemen who are just as deadly, but also explode on death too.

>fragment of humanity splits into a single ship and a single fort, tries to weather the storm of glowy molemen.

>Oh and by the way the original molemen are still alive and still trying to genocide you.

>Fort kickass comes under siege, and is nearly broken in the attack, considering this is one of two places humans can be found outside very isolated pockets and settlements, this does not bode well for the anti human genocide party

>Speaking of, there are glowing humans who also want to kill humans, in case that wasn't enough.

>Same squad of heros that are carrying humanity on their backs succeed in a suicide mission to destroy the molemen and all glowing molemen and the glowing humans too.

>One small catch. The super oil is behind the glowing molemen and glowing humans, and if you have enough super oil in your system you also fucking die

>Miraculously, peace reigns, and humanity can finally take a breather and enjoy the fascist autocratic regime the survivors are either forced to live in or spend their lives fleeing from

>Also if you get caught out roaming the country side you can get turned into a lightning rod, or if you're really unlucky, you get attacked by a giant vore spider, melted down into goo, which is used to create more molemen for the third moleman genocide.

>Also the robots specifically made to protect humanity in its fragile state can be corrupted by the molemen and used to kill more humans.

>probably more things I forgot

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u/kooarbiter — 4 days ago

I hope E day will dabble in horror again like gears of war 1

Gears 1 had such an undercurrent of actual horror game design when you weren't in a normal shootout.

The beserker, imulsion facility, even the estate were all very unsettling in what was supposed to be a neat action shooter for the time, and I'd love for E day to get back to the horror roots of the franchise, at least a little.

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u/kooarbiter — 4 days ago
▲ 21 r/40kLore

How does the imperium deal with credentials/verifying information across long distances?

Say for the sake of arguement, a ship and its crew travel through the warp and end up in the galactic opposite of their location, still in imperium space but so far away from their sector/subsector that they would likely have no contacts in the area, how would they go about verifying their identity to local imperium forces?

Who distributes credentials or verifying info, and can it be expected to work in any imperial held space or with any imperial cogitator units? Who is responsible for ensuring such information wasn't faked or stolen?

The galaxy is so large that it is either impossible or incredibly infeasible to standardise a currency for an empire whose main legal tender is manpower, how could they possibly standardise a form of identification?

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u/kooarbiter — 6 days ago

Looking for a magic/thaumcraft focused SMP that's hopefully not too old so I can actually take part in it. I've found servers that have thaumcraft, but none that really focus on it aside from a single skyblock server

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u/kooarbiter — 17 days ago