


How can I improve these Enemies idle animation? Any opinions?
Hello hello!
I'm currently working on some enemies for my game, I'm using my self drawn art and live2d.
But I feel like they are all missing something or that there is something weird about them? I can't find out what that feeling is about tho..
so maybe you have any opinion on them? what could be improved? what could be added?
First one is the elkbear a tanky kinda guy
Second one is the Grogoch more of a debuffer in the backrows
and third is the midwife a supporting kind of enemy
also let me know what you think about them! any feedback is always appreciated!
u/justfreyarts — 20 hours ago