Help me build a session minigame incorporating taste
Hi all,
I have a rare in person session coming up (our group only gets to meet in person about once a year) and I often try to incorporate something a bit unusual on top of switching away from roll20 to minis for the session.
I had a fun idea that I could somehow I corporate a sort of blindfolded taste game into the session.
My initial idea is that the party would run into a situation where they had to mix up a potion or something in order to progress through a quest. Something like they need to craft an antidote using the apothecary workshop of a druid who had nearly perfected the recipe but is now dead or missing; they can get some clues from searching the place but then have to recreate the recipe...
On top of this I would then blindfold the players whose PCs are making the potion so they have to guess which of 3 things they taste is the correct ingredient. for example they may find a clue suggesting that ingredient a smells slightly orangy. then they would taste lemon, lime and orange juice and select one for the potion. Rince and repeat for other ingredients. I'd run it like a skill challenge so everyone gets a go.
does anyone think this could actually work and make sense in a fun way?
Any ideas or pointers?
Cheers.