u/ghost032580

Trash pickup!

(Meta Quest 3)

Hey, does anyone else notice that when eating the energy bars that the wrapper stays on the floor no matter what? Meaning let’s say I finished eating the bar and Explorer 73 throws the wrapper on the ground which that same wrapper is still sitting there weeks later (meaning in reality)? Mind you this only happens inside the UNPSC facility. Has anyone else experienced this?

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u/ghost032580 — 1 day ago

I Ran a General Search on ITR1 and 2 and Found this!

1. The Pechorsk Event (1987)
The Cause: In 1987, a major mining operation in a Soviet town led to a catastrophe known as the "Pechorsk Event," resulting in a massive anomaly and an immediate communication blackout.

The Nature of the Zone: The event created a "Radius" or exclusion zone, characterized by thick black ash, strange creatures, and warped reality.

The "Changed": Survivors inside the zone underwent biological changes that made them unable to survive outside it, necessitating their stay within the Zone.

2. The UNPSC and the Explorer Program
The Committee: The United Nations Pechorsk Special Committee (UNPSC) oversees the zone and sends in "Explorers" to gather data and artifacts.

Immortality & Rebirth: It is canon that Explorers, including the protagonist (Explorer #61 in ITR1), are "reborn" at the Vanno train station when they die, leaving their previous, sometimes corrupted, bodies behind.
Memory Loss: Explorers experience memory loss or fragmentation with each death, explaining the need for cassette tapes and notes.

3. Lore & Truths
Katja's Role: Katya is not fully human; she is recognized as a manifestation created by the Radius to act as a "hook" or guide, manipulating the Explorer into reaching the center (the Castle).

Mimics: The hostile, warped humanoid creatures (Mimics) are attempts by the Radius to mimic human beings, weapons, and uniforms, often based on Soviet soldiers from the initial 1987 disaster.

The Tide: The Tide is a periodic restructuring of the zone that reassigns anomalies and enemies, serving as a tool to prevent the zone from being fully cleared.

4. Canon Endings (ITR 1)
The developers have indicated that all three ending choices (shooting Katya, shooting the Radius, or shooting yourself) are conceptually valid within the ambiguous nature of the lore, as none necessarily change the overall state of the world.

However, many players consider the "shoot the Radius" option to be the most aligned with advancing the plot to a potential next iteration.

5. Into the Radius 2 Canon
The sequel takes place after the first game, likely between 2007-2010, and features a new protagonist.
It is considered canon that the committee has become more ambitious and better funded due to the research provided by the previous explorer (61).
The Radius is becoming more actively hostile, with increased military-style checkpoints managed by specialized Mimics.

Note on "Non-Canon" Info
Some "lost logs" (such as notes from Dee or the Burned Man) were community submissions and are considered less canonical than notes from core characters like Katya.

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u/ghost032580 — 5 days ago

Anomalistic Competition lol

It’s a poor play on monopolistic competition. But all jokes aside, I would love to have a setting that increases the amount of anomalies and enemies past normal. But only once this game gets optimized properly. I think I would like to try my hand at a hoard of enemies to see how I would do.

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u/ghost032580 — 5 days ago

Has anyone been able to play the game long enough to get to 1000 SC?

I think I’ve been playing this game for too long now. Maybe I need a break.

u/ghost032580 — 6 days ago

Let me start by saying I created this story for my favorite Reddit Community and Would Like To Recommend letting Your Device Read It To You. This is so you can relax and enjoy. Mind you this is a story I wrote all on my own through the inspiration of ITR1 & 2.

STORYLINE:
What If the Large Cube Could Leave the Radius?

After returning from a routine operation, Explorer 73 receives an encrypted transmission marked HIGH PRIORITY. Accepting it will unlock a new Security Level—and permanently alter the balance between the Radius, and the UNPSC.

---

TITLE: MISSION BRIEF

Eva personally delivers the assignment.

UNPSC analysts have detected unprecedented energy fluctuations in the Large Cube anomaly located in the Outskirts. For the first time since its discovery, the Cube appears to be drawing power directly from the Radius itself—and, more concerning, edging closer to independence from it.

Your objective is deceptively simple:
Test the Cube for vulnerabilities using standard-issue UNPSC weaponry.

Before departure, Eva summarizes decades of classified research. The Cube predates many known anomalies. It is not merely protected by the Radius—it is fed by it. If it were ever to sever that connection, the consequences could extend far beyond the fog.

---

TITLE: THE GUIDE IS CONCERNED

Lauri learns of your new mission and thinks that this might be too dangerous for you to handle on your own, even though you’re immortal. So he presents you with a choice to defy the UNPSC or to go through their plans. If you choose not to go through with the UNPSC’s request then the game, will not move forward with this storyline and you’ll just move back to looting and continuing with the main storyline. But if you decide to take on the mission, then you will enter into what used to be called the Outskirts.

This is where the explorer goes out to find the Large Cube and shoots at it for a solid minute or 2 (the challenge is that the player has to survive for a period of time to complete this part of the mission). Eva has been monitoring the explorer’s activity enough to warn him to leave the Radius area and return to the UNPSC Facility as the explorer’s weapons aren’t affecting it at all.

The explorer runs towards Lauri as an attempt to escape the cubes attacks. Lauri waves his hands in the air and yells “over here!”. The explorer shakes Lauri’s hand so he can bring you to the junction point that connects you to all the different locations. Here he tried to give you an I told you so but was quickly interrupting as he is seeing the Cube piercing through the fog. He tells you to run and point in the direction that you need to go so you can travel back to what used to be called the forest with the cube is still chasing you.

---

TITLE: THE FOREST

You emerge in the forest, heart pounding, convinced you’ve escaped.
Eva resumes questioning mid-sprint—obsessive, analytical:
“What is it made of?”
“How can we pierce its armor?”

You are moments from safety when Lauri points behind you.
The Cube reappears—teleporting, adapting, learning.
With no other choice, you grab Lauri again and leap back to the UNPSC Facility.

---

TITLE: THE UNPSC FACILITY

Once you’ve returned to the UNPSC Facility and start walking to the large door, Eva informs you that the cube anomaly is showing readings all over the Radius even in areas from ITR1. She whispers to her Manager “does anyone still tracking the BTR? I think the Ghost Tank is… MISSING?” You can hear the manager in the background yelling “Quick someone get me a full scan on Kolkhoz Zarya and check Pervomay Route, Bolotky Village, Pobeda Factory, and Pechorsk Castle!” By now you should have already made it back into the UNPSC Facility. Then it gets really quiet almost erie like silence for maybe 10 seconds, then you hear the facility team members talking frantically in a tone of voice trying to figure out a plan of action. Part ways to the middle of this experience Eva communicates to you and says “We have no idea what to do but They are coming. We will try to hold them off as long as we can. But explore you need to load up”. The facility starts to deploy helicopters and fighter jets (the ones you’ve seen flying over during the game experience.). Then Lauri pops up right next to you and says “What did she mean by they?” Which, after he says that the BTR appears outside the main door of the facility, blows the door open and rolls inside. Then the Cube floats over the facility walls. The UNPSC attack with everything they got!

---

TITLE: LOAD OUT AND GET READY
This is your final chance to prepare.
The UNPSC unlocks the Lab for the first time. Inside awaits a prototype tactical vest, reinforced far beyond standard armor—your only edge.
The battle begins violently.
Jets and helicopters are torn from the sky, one crashing into the courtyard, becoming desperate cover. The BTR blasts through the main gate.
Despite their overwhelming power, something is wrong.
Away from the Radius, the Cube and the BTR are vulnerable.
After a minute of sustained combat, Lauri makes his move. He charges the BTR, leaps onto its hull, and laughs bitterly.
“I’ve waited long enough. We have unfinished business.”
With a flash, both vanish.
Now it’s just you—and the Cube.
It roars, reality screaming with it, but every strike grows weaker. Your bullets bite. Cracks appear. The Cube understands loss.
Defeated, it retreats into the fog, fleeing back toward the Outskirts.

---

TITLE: LAURI’S UNFINISHED BUSINESS
Perspective shifts. You are now Lauri.

We cut away to Lauri and the BTR as they are teleported to Kolkhoz Zarya which is the place that the ghost tank patrols. But something is different as it seems that there is no fog in the radius sphere is gone. But there’s still no other humans in this area. However, the radius has released this city, but the only thing left standing was the BTR ghost tank. Lauri immediately runs away to find cover because even though he is immortal to humans and other anomalies, he too is affected by the fact that the radius is not there and he’s fighting a ghost tank meaning he could be injured. Lauri hides from the BTR until it returns back to its original patrol. He then whispers to himself, ”I wonder if I can kill it now. Because the radius is gone that big SOB is vulnerable and its armor can be pierced. But I don’t have any weapons or even a proper body to fight it plus that would make me vulnerable as well. I have no idea what to…”. He is quickly interrupted by a voice in the distance, repeatedly saying “you don’t remember me…” the same statement that he told explorer 73 upon meeting him. The mysterious voice sounds a lot like himself but in a happier tone.

---

TITLE: PLAYING AS LAURI

You are now playing as Lauri, and you objective is to search for the source of the mysterious voice while hiding from the BTR (NOTE: If the BTR Ghost Tank detects you it will automatically start firing. But this time it can chase you all over the map. The only option is to hide in one of the well covered buildings until it goes away.). The voice takes you to 3 different locations around the map which each area will contain the stone remains of the villagers where when hit will tell you a short story about themselves, their village and even clues that could help lead you to the person behind the voice your following. Also, in every location the mysterious voice sounds lesser and lesser like Lauri, taking a lighter tone for each area visited.

---

TITLE: THE VOICE IS ALL YOU NEED

Once you have finished searching for the voice and exploring Kolkhoz Zarya along with continuously dodging the BTR you run into Lauri’s body fully dressed as Explorer 61 next to the ghost train at the train station.

Then memory flashes of his explorations of the Radius (ITR1) start to fill Lauri’s mind until he sees his last memory is of Katya, the brightly lit spirit of a young girl whom he helped to free from the Pechorsk Anomaly. Lauri regain focus to see the remnants of Katya turned to stone rather than being the white light that she is normally. “This is who was calling me. But how? I set her free?” said Lauri. Little did he realize then Katya found a way to leave this message inside of the corpse of her once contained spirit which Lauri in a suttle emotional display. As normal, the shards of her broken body fly up, but then they turn from being the stone light gray to gleaming white her broken spirited body covers him like armor. Then her final message is revealed. “Use my hallow remnants as your shield, and my broken shards as your weapon. Slay the Tank! Free my town!” He’s not only given the protection he needs, but he is also given the ability to fire her shards like a semi automatic weapon so that he can fight the BTR. Now, without the radius protecting the ghost tank, he is able to destroy it once and for all. Once this task is done, a gleam of light covers him and the shards fall off his ghostly body. He quietly says to himself, Thank you Katya for being my guide one… last… time. Even though you’re not here, you will always be with me.” Lauri, then teleports away and we return back to the UNPSC facility.

---

TITLE: HOMELESSNESS

Back at the UNPSC facility, the whole place took heavy damage from the cube and the BTR. The main door is blown open and one of the helicopters is still down in the middle of the facility.

You are now back to playing as Explorer 73 which you were given a new priority mission. It states because the facility is exposed the UNPSC cannot be responsible for your safety. Therefore, you are instructed to evacuate the facility until after the next tide so we can make necessary repairs. You accept the mission and then walk out to find Lauri in his usual spot to take you to the forest where you will stay in one of his outpost and still continue to accept missions.

Once you found a place to settle in Lauri tells you about his unfinished business and who he really is. Once he’s finished with telling you about all his adventures as Explorer 61 (ITR1)and the choice he made to save Katya.

Then Eva contacts you from your tablet to find out how things are going. But she also has a secret as well. Eva informs you that her real name is Katya and that she joined the UNPSC to find the Explorer that helped her all those years ago. Lauri his shocked in disbelief. Then he interrupts the conversation by saying “I’m here, I’m here Katya it’s me!”. She hears him and says “is that really you?” Which Lauri replies “yes it’s me, I sacrifice to myself so you could escape the Radius. Which turned me into this ghost like being where I’m responsible for being a guide to explorer 73. Maybe the Radius knew this and brought us together for a reason?” Katya then says in response “Well at least we are all here, ready for new adventures and discoveries”. Then she provides you with one new High Priority Mission along with the missions previously assigned before the Cube Attacked the UNPSC Facility and the game continues.

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u/ghost032580 — 6 days ago

I understand that this thread is for ITR two lovers. But I was driving home and just started thinking about possibilities. Now I understand there has to be a contract from epic games but what if you can buy an ITR two skin in Fortnite? And what if the skins that were available were mimics and fragments? And what if your emote was those crazy sounds that the mimics make saying things like “come on, come have breakfast!” Think about what the kids would say and how they would react to some of those sounds. I can see them looking around, wondering where that noise came from and while they’re doing that they get sniped in the head. Plus some of the weapons from ITR two would be available to use like the Mosin or G36. And your back bling could be one of those creepy Crawley roach, looking things that I can’t remember the name at the moment. The only thing I can’t think of is a pickax. You know what it could be one of the Malay weapons or how about them PM on a stick lol.

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u/ghost032580 — 8 days ago

Fine it’s not a bug or a glitch, but it’s in every game? I mean physics can be adjusted however I do understand that nothing is perfect. But considering that in every game, this happens you would think by now that there would be a solution. This doesn’t just happen in the wall at the base but also on the ground and in the safe zones. Want that lost a gun to a tree now that was fun. I just bumped into it with them site on my gun and it got stuck. I tried to fight to get it out of the tree but it just ate my gun. Mind you I was being shot at by a mimic and I couldn’t just stand there so I had to let go to find cover and that’s when it ate my mosin.

u/ghost032580 — 11 days ago