Assassin V rework suggestion
As it is rn Assassin’ skillset is mainly focussed on sinergy between his invisibility skill and his ultimate smoke field.
I feel like his V skill is only used and a way to prevent fall damage. Which is fine but doesn’t make sense once you’re indoor or if you’re on the floor eg in dire marsh.
I suggest make a slight rework: if the assassin is not falling the skill will make the assassin make a small forward jump similar to vandal’s double jump but with less height and ofc with the following smoke field.
It wouldn’t much be a tool of movement but it would help with escaping by having a small boost forward and a smoke field to confuse followers.
What do you think?