Idlemir - minimalistic, but complex idle-MMORPG inspired by Ultima Online and RuneScape (browser/mobile, low traffic)
Hiho! For 3 years I'm solo developing an idle MMORPG, hand-written from scratch, without using any engines/frameworks. All logic server-side (no cheating / data mining). And yes, it works on Linux as it's browser-based :D
Recently I've added guest mode (no registration required), tutorial an much more stuff!
I'm sharing it here because I think it's well suited for Linux users, as it's both quite minimalistic and complex at the same time. I'm also a maintainer of Tangaria (MMO roguelike), and many players there use Linux.
Key features of Idlemir:
- Mostly AFK / semi-AFK gameplay: set up a build and see how it performs
- Freedom: be good or bad
- The map: a huge world with different terrain and features that affect your hero
- Exploration: each location (and there are thousands) can be explored
- A serious, book-like storyline that unfolds over time
- Long-term progression - improve 100+ skills, from stealing and musicianship to transmutation and treasure hunting
- Offline progress (gold, stat points, rest experience)
Game works in desktop/mobile and very low traffic (<1 MB/hour):
The game is still in early testing - some mechanics are incomplete, but there won't be a wipe; only some resources may be removed if exploits are found during testing
Feedback is very welcome. I read everything and regularly implement changes based on it. Thank you for it, folks! w00t :D