u/foxAddict-Euclid9

My suggesting solution to auto-kick hackers in "Free-For-All"

There is a simple solution to this.

If you have encountered a hacker in a Free For All game, you'll know that they rack up kills in an inhuman way, and very fast.

So technically they could just implement a script-based scenario to detect unusual activities.
The scenario to detect would be: If a player reaches 40 kills in under a minute without dying, they would automatically be kicked.

Because really what are the chances a player does reach 40 kills a minute without death? That's impossible with a server full of players trying to kill eachother.

May I remind you that this is discussions only and I am not going against anyone.

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u/foxAddict-Euclid9 — 17 hours ago