u/firsthomm

▲ 29 r/HoMM

New (or maybe old) Glitch/Easter Egg in HOMM1 - Play a Campaign Map in Standard Game

So this might be well known (or not) but I just discovered (or re-discovered) it while reverse engineering the Heroes of Might and Magic campaign game.

In version 1.2 on DOS (default GoG version), if you load a campaign game and then exit to load a standard game, the scenario selection box appears blank, and the game drops you into the most recently loaded campaign map with a randomly assigned castle.

Did everyone know about this but me?

In other news, the reverse engineering of the campaign game maps is going well. The Campaign map format is the same as the DOS format with a much much shorter header.

u/firsthomm — 20 hours ago
▲ 163 r/HoMM

Remaking Heroes of Might & Magic 1 — Day 33

u/firsthomm — 7 days ago
▲ 116 r/HoMM

Lots of progress in the last week.

Recruiting creatures, building structures, and cycling the new day — all working. Added a quality-of-life upgrade the original never had (which was suggested by a member of this reddit): split creature stacks instead of being forced to merge them - it was pretty easy to do. The Well, Mage Guild, and spell book purchasing are all functional, plus heroes can now flag structures. Progress is real.

I'm just posting weekly updates on this reddit - as I've been getting good feedback and quality of life ideas from people.
I'm posting daily super detailed updates here: https://www.youtube.com/@firsthomm

u/firsthomm — 13 days ago