u/febinjohnjames

🔥 Hot ▲ 54 r/bevy

The Impatient Programmer's Guide to Bevy and Rust: Chapter 12 - Let There Be Networking

Tutorial Link

By the end of this chapter, you'll learn to:

  • Understand how multiplayer games actually work under the hood, the four systems every online game needs (identity, persistence, real-time sync, and server authority).
  • See why SpacetimeDB is a fundamentally different approach: instead of stitching together a web server, a database, a WebSocket layer, and an auth system, you write one Rust module.
  • Set up SpacetimeDB locally, publish your first server module.
  • Implement the server side: a player table that stores who exists in your world, and reducers that automatically handle players joining, leaving, and coming back.
  • Connect your Bevy game to the server so that clicking Multiplayer opens a live connection screen showing your player name and who else is currently online.
  • Run two instances of your game side by side and watch them recognize each other as separate players on the same shared server.
u/febinjohnjames — 1 day ago