
Finally found the best procedural FPS tool for my horror FPS game
https://www.youtube.com/watch?v=QQMRwsrRWUQ
If you look back on my video post before I compiled tutorials for procedural first person shooter etc. I found several assets that are way optimized and way better. But the problem was, I was having a hard time integrating it more likely by my mediocre knowledge at that time. I also had problems with true FPS setup - although straightforward, i hated the headbob/,movement as a doctor, it feels unnatural to me and i know several players are just prone to it. I settled with a separate mesh FP arms and full body mesh, where I have separate FP animBP but merged with the Third person anim BP, i loved this setup. However,
I finally found this asset which provided different setups for true FPS and proper dual mesh setup also using the first person render scale, with all the things I was looking for. I was hesitant at first because it is plugin. But i was surprised that I easily integrated it with my own project (I have slot inventory and other logic). The documentation is quite helpful, teaches me some principles of the setup. The support is great and the plugin keeps getting better and better.
I wanted to share this as I struggled finding the right asset and I hope you can give it a try in your project. I will post new updates on my game using the tool as I am still a bit busy moving my FPS animations. hehe