
Playtest released for Stellar Shipyard - build a modular space base made of connected ships and asteroids.
I’ve just launched a public playtest for Stellar Shipyard, a multiplayer base-building sandbox where you base is made out of spaceships and space stations.
Instead of placing buildings on fixed terrain, you construct ships tile-by-tile and dock them together into a single expanding structure. As your operation grows, you end up managing a cluster of connected vessels, governed by automated schedules, and run by your human workers and drones.
The logistics connect seamlessly - your drones and workers will transport and interact between the structures when they dock together, effectively behaving like one build grid while docked.
The playtest contains all the content that I deem close enough to what the final product would contain. There are still tons of features that I want to work on and add. However, I’ve been getting a lot of questions when I’d release a demo, and I thought instead of waiting for the game to be fully polished up for a demo (like implementing a whole in-game tutorial), I’d let people try the game out right now.
There are many hours of playtime that can be enjoyed here. The playtest is fully open, and supports multiplayer.