
▲ 8 r/gameenginedevs
Pony Engine 0.1
Hi, everyone!
I follow this sub-reddit for a long time and I'm glad to say that my game engine has reached v0.1.
It's Pony Engine. It's made on C++23. The engine is almost entirely written with C++ modules, including std module usage. The render is made on mesh shaders. The main philosophy of the engine is modularity. It consists of many different modules, a game developer decides what modules to use, can easily add their own and even replace the engine modules.
For now, the engine doesn't support a lot out of box. It supports only Windows, D3D12, MSVC, keyboard-mouse raw input and XInput.
Here's a video that demonstrates a simple scene with a green box in the black space.
I'll be glad for any feedback!
u/ZorPastaman — 17 hours ago