Bottleneck on some curves at SPA online with Hypercars
Hello everyone. After the major 1.3 update, I'm experiencing some performance issues in the Daily Races at SPA. Regardless of the number of cars on the track (it happened in a race with 32 cars as well as one with only 9 crossing the finish line), I've noticed brief stutters or FPS drops in some corners at Spa (from 60 to 51 FPS in less than a second). This is affecting my performance on the track compared to other cars, and it seems to worsen as the race progresses and the weather changes. Even when I drive at a steady pace and without making mistakes (between 2:03 and 2:05 with the Aston Martin Valkyrie), my Delta Times remain in the red, as if I'm losing time instead of gaining it (approximately +1.8 compared to my personal best race time).
Interestingly, in another race at SPA, during the first lap, I experienced an unexpected game crash (one of the many reported after Update 1.3). Upon returning to the same race (after losing almost two laps), I surprisingly had no performance issues despite the large number of cars on the track.
I play at 1280x1024p on an old LCD monitor limited to 60Hz, requiring me to play with VSync enabled (to maintain a stable 60 FPS). I have all the graphics settings on Low, while Antialiasing and Anisotropic Filtering are set to x4. I have limited the number of cars visible on the track to 15.
My PC specs:
- Ryzen 5 9600x
- ASUS Dual RTX 3050 6GB OC edition
- 16 GB RAM DDR5 6000 MHz CL48 XPG Single Channel
- 1 TB Kingston M.2 NVMe SSD (460 GB free)
- PSU Corsair RM850e
Game Ready Drivers 591.86. I'm not sure about updating the drivers to version 595.97, unless that might help improve LMU performance.