u/Yvern09

I've been experimenting with a structured solo RPG approach

I've been experimenting with a structured solo RPG approach

Hi! I'm a long time gamer, but have been more recently trying different solo/gmless ways to play. Lately I’ve been experimenting with a solo play approach using some light structure like an “escalation track” that advances over time, scene-based encounter generation and discoveries revealing new info mid-play.

My first encounter ended up not being a fight at all. My character found a circle of broken druidic wardstones in the forest... and then the ground collapsed beneath her.

I had rolled Opposition: Environmental Threat, then interpreted it in context to let the scene develop. It turned into a mix of navigating her environment, uncovering clues about the larger mystery, and eventually linking back to a missing relic that kicked off the whole story.

I’ve been writing it up as a short solo play blog if anyone’s curious to see the full flow:

https://ys-games.com/journal

Wondering, do you prefer solo play to be totally freeform? Or do you like having some structure like this guiding it?

u/Yvern09 — 2 days ago