u/YourOnlyGord

Update 40.40 is tomorrow!

I wish we would get some teasers regarding tomorrow's update, just for the sake of hyping the community. Can't wait to check it out, but teasers won't hurt, if the devs want to share something with us, before the update drops.

reddit.com
u/YourOnlyGord — 14 hours ago

LEGO Fortnite Odyssey needs a road/schedule map

Do we all agree that we need a road/schedule map to be aware in advance, what the plans are for the game?

We need something to look forward to, the devs need the pressure to deliver and the community loves holding the devs accountable.

With a road/schedule map, things like "FOMO" will be reduced considerably.

Content updates would seem way more planned than rushed.

I'm sure there are a lot more positives than negatives to this.

reddit.com
u/YourOnlyGord — 1 day ago

Idea for new arenas

I think there should be an arena (like that of the thing from beneath) that spawns either:

- multiple dragons

- fire dragon and fire elemental creatures and master betrayers

- ice dragon and ice elemental creatures and master betrayers

- all oni creatures

- other combinations

The requirements could be around 300 (or way more) of the respective energy types. That way one has already more uses for all the energies we find and the rewards (once a week or 2 per element) could be the elemental mythics that are currently the LTE.

Edit: some arenas could even be the endurance type, spawning waves of enemies. It'd be important that the enemies in arenas not drop anything for the gameplay to remain smooth and clean. All rewards will be exclusively in the chest at the end.

reddit.com
u/YourOnlyGord — 2 days ago

Loss of Mythic weapon: Sword of Fire

Has anyone else experienced the loss of their "Sword of fire" mythic weapon?We lost every copy in our shared world.

We all play on PC.

reddit.com
u/YourOnlyGord — 3 days ago

This is not an Odyssey collab, but it's a cool gift I received and I'll start assembling it sometime soon- ish.

u/YourOnlyGord — 6 days ago

So the place where the thing from beneath is summoned is called the arena. And the latest patch notes mention a brand new arena. We are supposed to summon Ninjago characters, jump in and put them to the test.

Turns out, this was just summoning them into the Shatter Dragon's dungeon arena for them to assist you.

I thought we get to throw hands with the Ninjago masters just like we did with the thing from beneath. 😅

u/YourOnlyGord — 7 days ago

I've noticed since yesterday that a lot of BR streamers did a sponsored segment playing Odyssey.

I do like the Odyssey ad, but some just ran around for 15 minutes looking for a final boss with wooden swords 😅

Not sure if this was the best marketing strategy, but it's definitely better than nothing, I guess.

reddit.com
u/YourOnlyGord — 7 days ago

Discussing next week's update with the squad and wondering what the porgs are up to. There's definitely a disturbance in the force.

u/YourOnlyGord — 9 days ago

While playing/running around and defeating enemies, I sometimes notice enemies being alerted/agro-ed in the distance. Way too far for it to make sense. So I'm wondering if:

  1. The "active area" goes that far. If that's the case, that's very inefficient, I'd say.

  2. It's just a visual bug of nearby enemies being displayed elsewhere, way too far?

  3. It's maybe some other issue entirely.

In general, I don't think anything past 250m should be that active. Not even NPCs in our villages should be active if we're way across the map.

There's still a lot that can be done, when it comes to server optimisations.

Platform: PC, performance mode.

u/YourOnlyGord — 10 days ago

It's honestly a good update overall. If I may suggest an adjustment to see to the push back:

The window to obtain the items feels too short for most. Personally, if I missed something I'm fine with it. The community would love a cycle, to be able to obtain the items multiple times. A few copies, say 3 - 5, since there is a window to obtain them. If during this window we could fight the shatter dragon a few times like the storm king, that would already be better. I made a post suggesting doing it in a similar way like they do for the Mythic Storm King in STW ^((Weekly requirements to be met first for the chance to get one random Storm King Mythic schematic once a week after fighting him)). The concept works well and challenges the STW community. If you try this in Odyssey, perhaps say over the next 2 to 3 months, we randomly get a chance for these special rewards once a week after doing the weekly shatter storm quests. Could be something like defeating specific enemies (the toughest ones), closing a certain number of portals and so on.

^(We obtain a random mythic reward once a week in the 2 to 3 months window but can still fight him during the week (once a day?), but get non mythic rewards.)

In survival and expert, perhaps you could increase the health (triple) of and damage (double) inflicted by the shatter dragon. People want to feel the threat and danger. This version of the Shatter Dragon is not even close to the threat of what he is supposed to be.

I also think we could have used a cut scene for such an end game boss fight. Maybe a little dialogue to show how imposing he is. Let the guy introduce himself and drop some more lore. Even entering the dungeon could use some dialogue or special effects, like for those for the Storm King.

Part of the frustration everyone is voicing maybe comes from the fact that the Shatter Dragon has no depth to him right now. He could be just a Wolf, Bear, Brute or Golem who are just regular foes roaming the world. The elite dragons seem tougher.

Give him the depth and strength to make people want to talk about him and want to co-op to take him down. Make him exciting.

I understand that you guys are trying to restructure the whole game and working hard on creating balance in the game and we love that. The lore demands though that such boss fights be very challenging and appealing . A lot more than currently. He is currently our final boss. The biggest, badest and meanest.

Nonetheless, keep working hard and listening to the community, even if they love crying and throwing tantrums 😅 You guys will definitely find the right way to implement this.

reddit.com
u/YourOnlyGord — 13 days ago

Looks like we can expect some major improvements with the upcoming updates. We love the engagement.

We appreciate the hard work. Looking forward to seeing this game grow to its fullest potential.

u/YourOnlyGord — 16 days ago