u/Yggdrazeus

Q-max Shyvana feels awful after the changes (Patch 26.09)

Okay, after playing multiple games, I have to say that Q-max Shyvana feels terrible right now. I’m honestly shocked at how hard they hit her. It feels like they completely overdid it.

They could have just kept the previous version and adjusted her Q damage scalings to balance things out. Instead, they made her feel clunky and significantly worse to play.

The attack speed reduction already hurts, and changing the cooldown reduction from 1 second per auto to 0.5 just feels pointless. It completely kills the flow of her kit. AP might be better now, but overall this feels worse than old Twin Bite.

Is this really what people wanted? It feels like we ended up with a worse version of the new Shyvana and also a worse version of pre-rework Shyvana at the same time.

Right now, she just feels unfun. The kit doesn’t seem to function smoothly anymore, like it was designed around her old version and never properly adjusted.

I’m probably going to stop playing her for now and just hope they revert or fix these changes soon.

What do you guys think?

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u/Yggdrazeus — 2 days ago