u/Xav_NZ

Goldilocks a POI Mod first release

I have released the first version of my first mod for Starfield.

https://www.nexusmods.com/starfield/mods/16696

This is my effort to add to Desolation and expand on the idea.

  • Human presence will now only appear on planets and moons within the habitable zone of their stars this means planets marked as "cold" , "temperate" or "hot" generally meaning a temperature between -70c and +50c there will no longer be human POI's on scorched , inferno or freezing and deep freeze planets or moons.
  • This removes the settled systems restriction in Desolation which means that you will see human POI's on planets without a breathable atmosphere outside of the settled systems as long as they are in the correct temp range.
  • Due to the restriction on the temperature the airless bodies that fall within those constraints are often moons of planets with atmospheres in the habitable zones of their stars as planets with "Cold" , "Temperate" and "Hot" climates tend to be the ones with water and breathable atmospheres in Starfield.
  • Human POI density will vary between settled space and unsettled space, In settled space you may see many Human POI's on planets while outside of settled space you will be lucky to find one and sometimes 2 human buildings on a landing cell sometimes you may not have any and only have natural POI's.
  • This does not affect story locations making each unique location more unique especially when on a planet outside of the normal constraints.
  • Crashed ships are not affected by this at all and can happen anywhere including extreme planets should you feel inclined to explore an inferno or deep freeze world.

Future plans are restricting some POI's to appear in certain biomes only like asteroid mines only appearing on the cratered biome and so on.

If anyone can help me find all the POI's and add them in xEdit for the next version help would be appreciated.

All credit for Desolation that this is based of goes to Gothos25

reddit.com
u/Xav_NZ — 10 hours ago
🔥 Hot ▲ 51 r/starfieldmods

New POI mod , YAY I finally did it !

I have always liked the idea of mods like "Desolation" but always thought they either went too far or not far enough with POI generation being either too aggressive or not enough with certain conditions for human POI's to show.

So using Desolation as a base I spent the last 3 days adding to it in xEdit and after hours of frustration I finally did it.

My idea of a realistic POI mod.

  • Human POI's/activity on airless planets/moons will only appear on Cold , Temperate and Hot Planets this restricts humans to the "Goldilocks zone".
  • Crashed ships can appear on any planet regardless of environment.

There are two versions of the mod that handle the following :

  • One version like "Desolation" restricts human POI's to the settled systems (using above conditions in addition to the normal "Desolation" conditions.
  • One version does not have that limitation so that every planet and moon in every system within +/- the "Goldilocks zone" will have human life present.

I think this is the best balance between realism and variety that will not break immersion too much and will make any human settlements on more extreme worlds like New Homestead feel very unique and not out of place.

Like Desolation this will not affect radiant quests so there will be unique POI's on planets for those quests that will make that pirate outpost on a hostile planet make sense.

I need to check with the mod author of "Desolation" if I can release this as a separate mod or if it can be a version of Desolation all credit goes to them for the base I simply built on for this mod.

Happy to hear feedback on this and if this is something there is interest in or just my autism making me want something like this.

reddit.com
u/Xav_NZ — 3 days ago