Goldilocks a POI Mod first release
I have released the first version of my first mod for Starfield.
https://www.nexusmods.com/starfield/mods/16696
This is my effort to add to Desolation and expand on the idea.
- Human presence will now only appear on planets and moons within the habitable zone of their stars this means planets marked as "cold" , "temperate" or "hot" generally meaning a temperature between -70c and +50c there will no longer be human POI's on scorched , inferno or freezing and deep freeze planets or moons.
- This removes the settled systems restriction in Desolation which means that you will see human POI's on planets without a breathable atmosphere outside of the settled systems as long as they are in the correct temp range.
- Due to the restriction on the temperature the airless bodies that fall within those constraints are often moons of planets with atmospheres in the habitable zones of their stars as planets with "Cold" , "Temperate" and "Hot" climates tend to be the ones with water and breathable atmospheres in Starfield.
- Human POI density will vary between settled space and unsettled space, In settled space you may see many Human POI's on planets while outside of settled space you will be lucky to find one and sometimes 2 human buildings on a landing cell sometimes you may not have any and only have natural POI's.
- This does not affect story locations making each unique location more unique especially when on a planet outside of the normal constraints.
- Crashed ships are not affected by this at all and can happen anywhere including extreme planets should you feel inclined to explore an inferno or deep freeze world.
Future plans are restricting some POI's to appear in certain biomes only like asteroid mines only appearing on the cratered biome and so on.
If anyone can help me find all the POI's and add them in xEdit for the next version help would be appreciated.
All credit for Desolation that this is based of goes to Gothos25