

Pvz 3 suggestions
1)instead of making levels harder by adding zombie levels (which just increases their health and damage), they should add more unique zombies which are harder to counter
Just remove levelling in a whole , no one wants that , if they want to make money , make the new plants to stay behind a pay wall and cosmetics for plants
Also im ok with the grind you need to unlock certain plants , but please remove levelling
- merges seem so boring , the cab- barrage(tier 3 of cabbage guy) just throws 4 cabbages which is equivalent of having 4 cabbage pults(tier 1 of cabbage guy) that’s about it?! That’s plain and boring
(Solution: Pvz 2 , meta gattling pea was soo much more than just 4 peas , it upgraded itself and occasionally food plant-ed itself
Also i hate how they removed the multi lane attack that lightning reed (tier 3 and tier 2 of zap tail) had which made them a bit different from tier 1 zap tail , now tier 2 is just equivalent of 2 times plain tier 1 that’s about it , even damage, which is crazy and boring) there is legit no reason to merge it
- World designs and sound tracks are plain and boring fix them (pvz2 is superior in this terms)
I love how in pvz 2 , all worlds had their own aura and location and their own sets of plants
zen garden is fine , just add more pots , remove heart system but make the time to grow plants longer.. i love odd jobs add more of them, the community goal is a good addition as well
level lenghts have increased as well , which is a good thing , but give us unique sets of zombies in them , currently camp zombies are the same as regular zombies but just with a bag that’s it
Conclusion: levelling just makes everything boring, add uniqueness with unique worlds , harder zombies and cool and gimmicky merges
(To be honest , players love when something is broken , so add broken merges , with broken i mean overpowered , currently they are too plain and simple)