I've never been so stressed to push a button in my entire life!
After a few years of very clumsy development time, I finally released my first ever Steam game, Toyful Wonderworld! And I gotta say, pushing that flippin' "Release Game" button was HARD!! The uncertainty of it all. The stress of what might happen or what issues may be found by your players. It's enough to drive an already crazy person like myself even more insane! But, it is done. All I can do now is wait and see what happens next. To all the game developers out there, I don't know how y'all do it with actual professional releases! The stress must be ASTRONIMICAL!
Anyways, here's to my first release, and let me know what you think about this weird world I crafted!
u/WickedFigs — 6 hours ago