u/Voryn_mimu

$8  [DnD5e] [LFP] [Weekly] [Thursdays] [Free Session 0 and 1] [Roll20] - 🐍 Join the voyage to Serpent Isle!
▲ 4 r/roll20LFG+3 crossposts

$8 [DnD5e] [LFP] [Weekly] [Thursdays] [Free Session 0 and 1] [Roll20] - 🐍 Join the voyage to Serpent Isle!

An island from Faerûnian myth has risen from the sea. Traveling there promises great reward, but also answers to the mystery behind missing people.

  • A narrative-driven game for beginners and experienced players alike! Looking for 5 players who enjoy backstory-integration, and a dynamic mix of roleplay, exploration, and combat.
  • Session 0 and session 1 will be free! If you don't think the game is a good fit for you, you're welcome to disembark before sinking any money in.

"Whether an adventurer, mercenary, scholar, or any sort of wandering soul, you make what you will of life on the Sword Coast. It doesn't always have to be alone, however. Perhaps you've made a few friends on your travels. Maybe you're still in touch with family, or hold them in your heart in spite of the vast lands of Faerûn separating you.

Even for those lone wolves who prefer keeping to themselves, there's one thing you can't do without: gold. Everyone needs some coin to keep themselves afloat and pursue their personal goals.

Both values draw your attention to the same place: Serpent Isle. An island many have heard of, but few have visited, for it lies beneath the Sea of Swords for a century at a time, only to rise to the surface for a short few months before returning to the depths. If the myths are true, there lies untold adventure, treasure, and fame.

For some, this alone is enough to join the crew of Captain Farsail, on her voyage to explore the island, find a fortune in the ancient ruins dotting its surface, and leave before it sinks.

For others, it's more dire.

Those friends or family you've come to hold dear are no longer safe. One or several of them have gone missing, soon after Serpent Isle's rise. There are rumors that point to it, for Captain Farsail is not the only one traveling there. Pirates, traffickers, cultists; for whatever reason, the island attracts the worst of the worst, and it's disturbingly possible your missing persons are being taken with them..."

🐍

Game Style: Hexcrawl / Exploration, Roleplay Heavy, Rule of Cool (RoC), Sandbox / Open World, Dungeon Crawl

Levels: 3-10

GM: 6+ years experience, 5 stars (6 reviews)

Style: I run things in a narrative-driven, but sandbox fashion. There are threads to follow, but in the end, it's a game where you can do whatever you want. The world is your oyster, and I have the improv skills to accommodate.

Experience: Beginner Friendly, Open to All

LGBTQ+ Friendly, 18+, Safety tools

Price: $8 per session

Session Length: 3-4 hours

Schedule: 5:30 PM PDT, THURSDAYS

Full Info: https://startplaying.games/adventure/cmoz96ltk003qld04r3x4jdar

u/Voryn_mimu — 18 hours ago

No, Necromancy is not "bad" magic

The local court wizard job listings almost always have "no Necromancy" in their requirements. I'm here to tell you that's absurd.

The stigma against spellcasters who dabble with the dead is founded on rumor and intentional misinterpretation of the facts.

No, Necromancers do not manipulate the soul in any way. The only influence they put over the dead is the corpses. These are not the people they once were. Just the remnants of the flesh they once inhabited. Some cultures take great offense to tampering with corpses, others don't. Fact is, it's subjective whether it's right or wrong, not objective fact.

You might say "well compared to all other magic it's so creepy and harmful."

Also absurd.

Have you seen what even low-level apprentices are casting these days?

Charm Person? Disguise Self? Burning Hands? Scrying?

You're telling me it's okay to bend innocent people's minds with illusion, disguise yourself to steal their identity, burn their house down with torrents of fire, and spy on them and their families like a creep?

But it's not okay to have a funny skeleton walk around with you?

Ridiculous.

u/Voryn_mimu — 2 days ago

I'm working on a fantasy setting for a tabletop game, and the story takes place on a small continent that was one just a shallow zone, before dropping sea-levels caused it to become dry land.

What would it be like?

Assuming planet life could propagate by being pollinated from older landmasses, what would life there be like? What kinds of land formations could there be?

reddit.com
u/Voryn_mimu — 13 days ago