Praising one of the things I love about AoW4
There are multiple reasons why I like this game, but there's one thing that I've (so far) only seen implemented in one or two other games.
And of those, AoW4 did it better, and I want to give it a shout-out.
Which is; Random events that make me change my early game build order.
In so many other 4x Turn-Based Strategy games, I've noticed there's a 'optimal build order' in the first rounds. I'm not as much playing the game, as I'm following a set formula.
Sure, I could ignore it. But then I'm just giving myself a handicap out of... pointless petty defiance against myself? Inset the: "Players will optimise the fun out of a game." quote here.
But AoW4 has random events, and some of these happen early and offer rewards that make me want to break from the predetermined plan. And I find myself much more engaged from the start than I'm usually am, and hope it's a thing other 4x games will eventually add.
Thank you for making me excited to play the first rounds again :)