Feedback on Visuals for 1700s Sailing/Trading Game?
I've been working on a game set in the mid-1700s where you play as a merchant and sail to ports around the world to trade goods. You will also be able buy/upgrade ships and weapons, hire crew, craft better goods, gamble, and more.
Most of the assets, except for the world map and a few icons, are AI-generated. I wanted to get some feedback on the visuals and whether the assets look like AI slop. The game looks good to my eye, but I know I'm biased. I do know the ship looks clunky while sailing and I already plan to improve that. Also, the 6 panels I show at the end are not implemented yet, I just wanted to show them to get feedback.
I would also appreciate any other general game comments. This is my first time making a game, so I'm new to this world.