u/Unreal_NeoX

(Windows/Android) System-Meeter-Bar

(Windows/Android) System-Meeter-Bar

Windows: https://www.app-smb.com/index.html

Android: https://play.google.com/store/apps/details?id=com.it_huskys.smb

The “System-Meeter-Bar” is designed to offer a solution for license friendly support and analysis tools who are compact and not related to EULA’s who require licensing for commercial usage. The SMB is a system data collection tool, system overview tool, benchmark, test and system report tool all in one. You can use it for displaying an overview of your system, finding issues or testing the stability of your system via the built-in benchmark tool, no matter if it’s used on a private system or used in a commercial environment.

Key-Features of the System-Meeter-Bar:

The SMB offers many useful features for support and system tests:

Data & Info

This is the main function of the SMB that shows a live overview of the system with most important data of the system, System-Core Data, CPU, RAM, Battery, Display-Data, Storage usage and Network activity.

System Monitoring

With the live monitoring of the CPU, System-Core Data, Storage-Devices and Network traffic, you can monitor the load the full system with easy activity tracking.

Benchmark & Test

The SMB comes with its own built-in benchmark tool to stress-test the system for heat or power issues, but can also score the CPU power of a system for comparison with others, or test the speed of your storage devices, next to quick-call any system/option settings you need. On Android devices you can also check the functionality of flashlight, vibration, display/screen (dead pixels) and more.

System-Shortcuts

The SMB comes with its own built-in System-Shortcut menu. that offers quick access and triggers to many Configurations, options and apps/folders/tools, that are hidden or difficult to find in the system.

Device-Tests

The SMB offers a wide range of features to test the full functionality of your android device. Screen-Color tests to test for burnins or defect pixels, vibration or you flashlight. Device fectects like these can be easily detected with the SMB.

System-Report

With this feature you can create a custom system report of the system the SMB is running on with all System-Core data, Hardware data and benchmark results, for troubleshooting and analysis.

app-smb.com
u/Unreal_NeoX — 2 hours ago
▲ 3 r/googleplay+1 crossposts

[Free/NoAds/Offline] System Meeter Bar

The "System-Meeter-Bar"!

Google PlayStore: https://play.google.com/store/apps/details?id=com.it_huskys.smb

The “System-Meeter-Bar” is designed to offer a solution for license friendly support and analysis tools who are compact and not related to EULA’s who require licensing for commercial usage. The SMB is a system data collection tool, system overview tool, benchmark, test and system report tool all in one. You can use it for displaying an overview of your system, finding issues or testing the stability of your system via the built-in benchmark tool, no matter if it’s used on a private system or used in a commercial environment.

Key-Features of the System-Meeter Bar:

The SMB offers many useful features for support and system tests:

Data & Info

This is the main function of the SMB that shows a live overview of the system with most important data of the system, System-Core Data, CPU, RAM, Battery, Display-Data, Storage usage and Network activity.

System Monitoring

With the live monitoring of the CPU, System-Core Data, Storage-Devices and Network traffic, you can monitor the load the full system with easy activity tracking.

Benchmark & Test

The SMB comes with its own built-in benchmark tool to stress-test the system for heat or power issues, but can also score the CPU power of a system for comparison with others, or test the speed of your storage devices, next to quick-call any system/option settings you need. On Android devices you can also check the functionality of flashlight, vibration, display/screen (dead pixels) and more.

System-Shortcuts

The SMB comes with its own built-in System-Shortcut menu. that offers quick access and triggers to many Configurations, options and apps/folders/tools, that are hidden or difficult to find in the system.

Device-Tests

The SMB offers a wide range of features to test the full functionality of your android device. Screen-Color tests to test for burnins or defect pixels, vibration or you flashlight. Device fectects like these can be easily detected with the SMB.

System-Report

With this feature you can create a custom system report of the system the SMB is running on with all System-Core data, Hardware data and benchmark results, for troubleshooting and analysis.

No Ads and 100% Offline running

The SMB does not have any kind of Ads apis included and runs 100% offline. Making sure there is no online-traffic or increased system-load effecting the measurements and collected data.

u/Unreal_NeoX — 2 hours ago

People who have currently issues with in-app subscriptions should take a look at recently updated API.

u/Unreal_NeoX — 19 days ago

Because it was requested, here is my Support/Healer build that i use to carry almost all unprepared hunters trough a quest. The 2 Heavy-Bowguns are choosed because of the status effects of paralyse and sleep for the monster, next to be able to block everything.

The range of buffs i apply to the hunters can be seen in the items-bag. Its normaly 9 buffs in total, that made sure some damage and defence was there is hunts where it was needed (Omega or GoG). The Full omega set also delivers quite the usefull side-buffs to everyone.

u/Unreal_NeoX — 19 days ago
▲ 2 r/googleplay+2 crossposts

The “System-Meeter-Bar” (SMB) is a system data collection tool, system overview tool, benchmark, test and system report tool all in one. You can use it for displaying an overview of your system, finding issues or testing the stability of your system via the built-in benchmark tool, no matter if it’s used on a private system or used in a commercial environment.

Windows: https://www.app-smb.com/index.html

Android: https://play.google.com/store/apps/details?id=com.it_huskys.smb

What does the name “System-Meeter-Bar” stand for/mean? The App-Name "System-Meeter-Bar" is a worldplay and mixture of the words "System" (target relation), "Meeting" and "Meter" (collecting point and measurement unit) and "Bar" (for its list design and placed at the Screen-side (Side-Bar)). The combination of all these words result in the Apps name "System-Meeter-Bar" or "SMB" for short.

Key-Features of the System-Meeter Bar:

The SMB offers many useful features for support and system tests:

Data & Info

This is the main function of the SMB that shows a live overview of the system with most important data of the system, System-Core Data, CPU, RAM, Battery, Display-Data, Storage usage and Network activity.

System Monitoring

With the live monitoring of the CPU, System-Core Data, Storage-Devices and Network traffic, you can monitor the load the full system with easy activity tracking.

Benchmark & Test

The SMB comes with its own built-in benchmark tool to stress-test the system for heat or power issues, but can also score the CPU power of a system for comparison with others, or test the speed of your storage devices, next to quick-call any system/option settings you need. On Android devices you can also check the functionality of flashlight, vibration, display/screen (dead pixels) and more.

System-Shortcuts & Device tests

The SMB comes with its own built-in System-Shortcut menu. that offers quick access and triggers to many Configurations, options and apps/folders/tools, that are hidden or difficult to find in the system.

System-Report

With this feature you can create a custom system report of the system the SMB is running on with all System-Core data, Hardware data and benchmark results, for troubleshooting and analysis.

u/Unreal_NeoX — 16 days ago

Hey everyone, I was wondering who else still puts in the effort, to offer the user the option (and the whole backend development) of adjusting the visual assets and overall resource load of the app/game. Or do you only target the latest generation devices with the highest graphical assets applied?

I know this was quite normal back in the early android days, of apps/games offering in app/game settings/options to adjust the asset, visual and resource load of an app/game, to make it capable stable running on low-end and high-end devices alike. But these days I see less and less apps/games offering these options, even when they are quite resource intensive from time to time.

Ignoring such things can be quite damaging to the user-base and their overall experience. Let me explain based on some of my own apps Developer Console metric.

Currently for this specific app/game, my userbase has the hardware-range shown in picture Nr. 1, with around 38% of high-end devices with over 8GB of RAM.

This allows to offer high-resolution assets, graphics and visuals for 1440P and 1080P resolutions, with up to 2GB RAM load, without having to fear the OS-Garbage collector or to interfere with other background apps. Users with devices of 6GB of RAM or less, would risk of running into an “Out of Memory” crash during longer runtime of the app/game. This would mean up to 50% of the player base by using this high-resolution mode, would experience crashes or even not be able to run the game at all, with the RAM their device has free for them for use.

One solution to this, is simply rendering down the assets, graphics and visuals to a level they have no dangerous size even to low RAM amount, of low-end devices. Doing this effectively results in a max. RAM load of 800MB. This is fine for small 720p and 800p screens/devices, but users of higher resolutions screen would noticeably suffer from this (see image Nr. 2).

So to make the best solution for both groups of high-end and low-end android users/players (without losing any of them), with offering a high-resolution visual experience and low-system resource intensive version alike, is “simply” making the app/game fully dynamic in its visual rendering and presentation by the devices specs and users selected configuration. This does not only apply to media apps & games, but also other apps that display/show a lot of visuals and long content at once. Dynamically limiting it based on the devices system-resources can make the difference between instable and performant. Yes I know, all this is effort and a lot of performance-profiling, but dynamic configuration for a wide range of devices and users makes the difference in quality.

So yeah, how are you all thinking about this and how did you resolve such solutions at your end? Would be happy to know all your input on this. Have a great day everyone!

u/Unreal_NeoX — 23 days ago