![[Hell Rovers] Testing exploding barrel physics on UE5.4](https://external-preview.redd.it/gewGD36UAmsWwJOKvT1HkJZzR5RiX6mA2djTtBUerVg.jpeg?width=320&crop=smart&auto=webp&s=146cb137830070cbed5b4400248233811e1d9b79)
▲ 0 r/unrealengine
[Hell Rovers] Testing exploding barrel physics on UE5.4
Set up a scene with a bunch of barrels to test how they fly apart after an explosion. Pure physics, no scripts. Unreal Engine 5.4.4.
Just wanted to see if the engine can handle this many dynamic objects at once. Seems stable so far.
Thanks for any feedback!
u/Ukushuka — 1 day ago