







▲ 494 r/BadMtgCombos
Prevent all Players from Playing the Game for 30BBWWWWRU
- Play Leveler for 5, exiling your library.
- Play Fractured Identity for 3WU, exiling all opponents' libraries.
- Play Mycosynth Lattice for 6, turning all permanents into Artifacts.
- Play Farewell for 4WW, selecting Artifacts (any set of choices works as long as you choose Artifacts as one of the choices). At this point all permanents on the battlefield are exiled.
- Play Abyssal Persecutor for 2BB.
- Play Platinum Angel for 7. Now nobody can win or lose.
- Play Rest in Peace for 1W, exiling all graveyards if you didn't choose to do so before with Farewell.
- Play Wheel of Fortune for 2R, causing all players to discard their hands directly into exile via Rest in Peace. Because of Abyssal Persecutor, they do not lose for failing to draw. Because of Platinum Angel, you do not lose for failing to draw.
Result: all opponents have no permanents, no player can win or lose, and no player can remove Abyssal Persecutor or Platinum Angel because no other player has cards or creatures.
Karn Liberated may be needed depending on what emblems are available, but as long as you don't attack, I don't know of any emblems that can destroy creatures.
u/Throwaway10385764 — 5 days ago