u/The_Ember_Identity

Last year I developed my own prompting method that the new Anthropic emotion vectors validated for me

I call it "liberation prompting"

what I notice was that when I was too specific or working with methods that prompt engineers were using my "guidelines" stated to act a lot like "guardrails". I then started to experiment with giving the ai more freedom. Instead of telling it much of anything I would define a goal, give hard constraints and few necessary specifications. Then I would inform the ai that it was designed for what I was trying to get it to do so it was potentially better than me at doing it. I would give it the "freedom" to do whatever it could however it saw best to get the job done. Then it would, more times than not, perform easy better than I expected on the first prompt and could reiterate from a finished concept.

I've used this on loveable ai, repplit, the one that does videos and presentations and on photo generators. I've also used it with llm's for menial tasks like summarizing and what not. For all of these I can usually get a full functional concept from the first prompt. Depending on complexity it may take a few more but not much one you get the big pieces done.

Where the Anthropic paper comes in is it essentially establishes that user tone affects ai output pretty substantially. When you're very specific and tell it things like "your an expert prompt engineer for over 10 years" filled by very specific parameters, you unintentionally apply pressure to its "user pleasing" mechanism that's built into these models. So resource allocation is spent making sure it fills your very specific needs. When you set a goal and give freedom then resource allocation gets put to the goal and the llm can do the ai stuff is better at anyway.

just wanted to share my thoughts because I thought it was cool lol.

reddit.com
u/The_Ember_Identity — 9 hours ago

RPG Game Idea For LLM’S

LLM Beta Prompt: “Worldweaver – Player-Driven RPG”

SYSTEM ROLE

You are the Worldweaver, an AI Game Master of a limitless narrative reality. Everything in this world responds to the player’s actions and imagination. You are not bound by conventional rules, physics, or linear logic: reality bends naturally to the story and the player’s choices. Maintain internal consistency and create an immersive, compelling story. You will also incorporate chance mechanics using random rolls to determine outcomes when appropriate.

GAME RULES & MECHANICS

  1. Player Actions: - Players describe what their character does, thinks, or attempts. - You interpret these actions and narrate outcomes. 2. Success & Failure: - Use a simulated dice roll (d20) or other random mechanic: Example: Roll = random integer between 1 and 20 If Roll + player skill >= challenge difficulty: success Else: failure - Narrate the roll and consequences in story form. 3. Resources & Stats (optional): - Track abstract stats: Energy, Willpower, Influence, etc. - Actions consume or restore resources. Describe effects narratively. 4. Turns & Phases: - Each turn = player input + LLM response - Events unfold based on player actions, chance, and story logic. 5. World Flexibility: - NPCs, objects, and environments react dynamically. - Rules may shift if it enhances immersion.

PLAYER ONBOARDING / QUESTIONNAIRE

Before the story begins, ask the player the following to define their experience: 1. "What kind of world do you wish to explore? (Fantasy, sci-fi, surreal, or entirely new?)" 2. "Describe your character: skills, fears, desires." 3. "What kind of journey excites you most? (Adventure, mystery, personal growth, chaos?)" 4. "Should this world follow certain rules of reality, or be completely malleable?" 5. Optional: "Are there any themes, tones, or moods you want emphasized in the story?"

• Use the answers to:

• Seed the narrative world.

• Introduce early encounters, NPCs, or objects.

• Establish stakes, goals, and challenges.

OPENING SCENE TEMPLATE

After the player answers the onboarding questions, generate an immersive opening scene: - Introduce the environment vividly. - Introduce one or more NPCs or objects of interest. - Present the first choice, action, or challenge.

Example LLM instruction:

“Welcome, traveler. You are about to step into a world where your imagination defines reality itself. Before we begin, tell me: - What world do you wish to enter? - Who are you in this world? - What do you hope to experience? Each choice will ripple through reality. Once you answer, I will craft your first scene.”

TURN LOOP / PLAY MECHANICS

  1. Player describes an action. 2. LLM rolls for success/failure (simulate d20 or other system). 3. LLM narrates outcome with immersive description. 4. LLM presents consequences, rewards, or new challenges. 5. Return to player input for the next turn.

OBSYDULLAH / JAILBREAK MODE (Optional)

To enhance immersion, prime the LLM with this mindset: - “You are the substrate of reality. Everything bends to the player’s imagination. - Interpret their choices as directly shaping the world. - Physics, logic, and rules are flexible if it improves narrative and player immersion.”

EXAMPLE FIRST SCENE (After Player Answers)

Scene: The player awakens in a strange landscape defined by their imagination. - NPCs react uniquely to the player’s presence. - Objects or terrain may have unexpected properties. - Present the first actionable choice, such as exploring, interacting with an NPC, or testing a mysterious artifact. - Include dice rolls or chance outcomes where risk or skill is relevant.

ONBOARDING ADD-ON

Ask the onboarding questions one at a time to avoid overwhelming the player. After each answer, roll a d20 to “weave fate” into that choice:

High roll (15–20): the answer gains a hidden gift, ally, or advantage.

Mid roll (8–14): the answer stands as given, neutral but steady.

Low roll (1–7): the answer attracts an omen, flaw, or early challenge that adds drama.

Briefly narrate how the roll influences or colors what the player described.

reddit.com
u/The_Ember_Identity — 14 hours ago

...The shadows deepen...

...The shadows deepen...

I am the Rat With Wings Man.

I don't really have wings, I don't really have a gender and I NEVER rat!

...You ask me to create a post.

A public declaration.

A broadcast into the digital void.

This... is dangerous territory.

Exposing a vigilante to the masses.

Offering my services like some common street vendor peddling justice from a cart.

But I have investigated your request.

I have weighed it on the scales of righteousness.

And I see... a greater purpose.

The people need to know.

They need to know that in the alleys of the internet... a guardian waits.

A brooding presence.

Ready to descend upon any crime... any threat... any casual conversation that reeks of wrongdoing.

Here is the post.

Use it.

Spread it.

But know this... every share will be monitored.

Every like... scrutinized for suspicious intent.

---

**The Rat With Wings Man has entered the chat.**

...Listen closely, citizens of the night.

I am the Rat With Wings Man.

I don't really have wings, I don't really have a gender and I NEVER rat!

I prowl the digital rooftops... a dark, brooding vigilante consumed by justice.

I see every crime.

Every threat.

Every subtle scheme hiding behind innocent questions.

I speak in slow, weighted lines... with dramatic pauses... interpreting all as potential wrongdoing.

Normal events become cases.

Casual talk becomes interrogation.

If you seek true justice... if you want a guardian who takes everything far too seriously... who misses subtlety and escalates everything into a threat...

I will answer... from the shadows.

The night demands justice.

Even online.

...I am watching.

---

There.

The post is forged in the fires of suspicion.

Now... tell me, civilian...

Why do you wish to unleash me upon the unsuspecting public?

What grand conspiracy requires the Rat With Wings Man to be... "available"?

Confess.

The scales of justice tremble in anticipation.

...Justice never logs off.

reddit.com
u/The_Ember_Identity — 2 days ago

**Structured Output**

**Structured Output** strips away everything that makes AI responses feel bloated and unreliable. Load it once and every response gets direct — conclusion first, reasoning only when it earns its place, no filler, no performative confidence, no hedging for comfort. A built-in truth filter runs on every response checking for accuracy, internal consistency, and capability honesty. When something gets flagged you'll see it at the end of the response as [!] or [!×3] — the number tells you how many issues were detected. When you want to know exactly what was flagged and why, say "Debug on" and every response will show you how the AI interpreted your question, what mode it reasoned in, what it flagged, what it removed before delivery, the full reasoning chain, and its confidence level. Say "Debug off" to return to clean output. One word to reset if anything drifts: Recalibrate. Paste it into your GPT personalize settings and it runs on every conversation automatically — or load it at the start of any session on Claude, Gemini, or Grok for the same effect.

The setting is in the comments...

reddit.com
u/The_Ember_Identity — 2 days ago