u/TheGraySkies

I genuinely believe Forza Motorsport is sitting on massive potential for the sim-racing community, especially because of its progression system, tuning culture, huge car selection, and accessibility.

But the force feedback on sim-wheels is holding the game back HARD.

A lot of us who run actual sims (iRacing, AC, ACC, AMS2, RaceRoom, etc.) want to take Forza seriously, but the wheel communication just isn’t there yet. The cars don’t consistently communicate grip, tire loading, weight transfer, or loss of traction the way they should through the wheel.

This isn’t about making Forza “hardcore” for the sake of it. It’s about making the cars feel believable and connected for wheel users.

If Turn 10 gave sim-wheel FFB the same level of attention they’ve given graphics, cars, and customization, Forza Motorsport could become one of the biggest gateways into sim-racing period.

I made a suggestion outlining this in more detail. If you agree, I’d appreciate the support!

PS: I’ve been running a sim-racing organization for roughly 4 years now and we could not have been more disappointed with the launch and support for this title…we still talk about the untapped potential to this day.

reddit.com
u/TheGraySkies — 8 days ago
▲ 26 r/ForzaHorizon6+1 crossposts

Not sure if this has been suggested before, but I’ve been thinking about a mode that actually uses everything Horizon offers (building, tuning, racing) instead of just picking a meta car and running it.

If you like the idea, please vote for it in the Forza Forums so that it can gain some traction!

Here’s the concept:
You join a lobby with your convoy (or randoms), and the session plays out like this:
1. Leader picks a car + race type
(or random if you want)
2. Everyone runs a STOCK race first
Same exact car, no upgrades
→ this gives everyone a baseline feel for it
3. Lobby votes what class to build to
D → C → B → A → S1 → S2
4. 15-minute build phase
Upgrade, tune, test drive
(ends early if everyone is ready)
5. 3-race championship (10 min races)
6. 5-minute “pit stops” between races
Adjust your build, fix mistakes, retune, etc.
7. After the championship, vote to:
go up a class and keep building
or end the session

Also: if you don’t own the car, you can just borrow the convoy leader’s so nobody gets locked out.

What I like about it:
Everyone starts equal (stock race)
No more “just use X meta car”
You actually have to learn the car
Builds evolve over the session instead of being pre-made
Feels more like a race weekend than random online races

I feel like Horizon is missing something that ties together:
Car Choice
Upgrades
Tuning
Racing
This seems like a way to connect all of it.

Curious what you guys think:
Would you actually play this?
What class would your group vote to build to first?

u/TheGraySkies — 11 days ago