
Reaver if it were awesome
I tried to integrate the "scythe mode" more seamlessly for spinning strike and low strike, because they felt very impractical and separated from the actual moves of the original weapon.
u/Spoodwaigon — 3 hours ago

I tried to integrate the "scythe mode" more seamlessly for spinning strike and low strike, because they felt very impractical and separated from the actual moves of the original weapon.
Repost because I forgot the super slash + entrance/victory animation. Again let me know what yall think
just a tiny bit faster but not as hard hitting I guess, let me know what yall think. Might try animating this with cascadeur at some point