u/SneakerHunterDev

Prompt any character and AI creates it and even creates the abilities!

- prompt a character

- prompt a weapon

- you spawn in a mulitplayer world full of players and AIs

- Workflow:
Unity with cursor + claude code and codex.
For image gen I use open ai's gpt image.
For the networking I have my own server system running on hetzer with multiple vps instances (according to the amount of players)

Join the discord to try it: https://discord.gg/VKN9vpfaS5

u/SneakerHunterDev — 1 day ago

Multiplayer pixel world where every NPC is an LLM and you describe yourself in one sentence. The NPC recognizes you from that

Multiplayer pixel world where every NPC is an LLM and you describe yourself in one sentence. The NPC recognizes you from that

I've been working on a multiplayer game for the last couple of months that mashes up the tech-stacks of AI Dungeon, characterai, and something like Stardew.

Core loop:

  1. You start, describe yourself in one sentence: "I'm a 70-year-old grandma who runs an underground rave"
  2. Game generates your pixel-char + a personality profile
  3. You spawn into a multiplayer pixel world, other real players are there
  4. NPCs all run on an LLM. They read YOUR description when you come close and react in-character
  5. World events (purchases, fights, builds) are tracked in a global log - NPCs see the recent relevant events in their range and react to those too

Concrete example from the last test: Player 1 builds a Viking tower right next to Player 2's mansion. Player 2 walks past the next NPC and asks "how's it going?". NPC: "Terrible. Some idiot put up an ugly Viking tower and ruined the whole neighborhood. Your estate looks great though, what a shame about the view."

Completely emergent. No scripts. NPC reads world-log + player identity, LLM turns it into drama.

And the feature I love most: when you log off, a bot takes over your character and defends your house.

It's in iOS beta right now if anyone is curious to try. Discord link in the comments if you want in.

What would be your dream feature in a game like this? I'm planning the next big patch and gathering ideas.

Have a nice day!

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u/SneakerHunterDev — 5 days ago
▲ 0 r/gamedevscreens+1 crossposts

Multiplayer pixel world where every NPC is an LLM and you describe yourself in one sentence. The NPC recognizes you from that

I've been working on a multiplayer game for the last couple of months that mashes up the tech-stacks of AI Dungeon, characterai, and something like Stardew.

Core loop:

  1. You start, describe yourself in one sentence: "I'm a 70-year-old grandma who runs an underground rave"
  2. Game generates your pixel-char + a personality profile
  3. You spawn into a multiplayer pixel world, other real players are there
  4. NPCs all run on an LLM. They read YOUR description when you come close and react in-character
  5. World events (purchases, fights, builds) are tracked in a global log - NPCs see the recent relevant events in their range and react to those too

Concrete example from the last test: Player 1 builds a Viking tower right next to Player 2's mansion. Player 2 walks past the next NPC and asks "how's it going?". NPC: "Terrible. Some idiot put up an ugly Viking tower and ruined the whole neighborhood. Your estate looks great though, what a shame about the view."

Completely emergent. No scripts. NPC reads world-log + player identity, LLM turns it into drama.

And the feature I love most: when you log off, a bot takes over your character and defends your house.

It's in iOS beta right now if anyone is curious to try. Discord link in the comments if you want in.

What would be your dream feature in a game like this? I'm planning the next big patch and gathering ideas.

Have a nice day!

u/SneakerHunterDev — 5 days ago