d66 is the best. Prove me wrong?
I first encountered d66 only recently - Hard City RPG. In my opinion, it wasn't only just the right Goldilocks amount of choices or results, not too many, not too few, it was a bonus to read dice the other way around guilt free. 36 or 63? No one's watching but me, so let's have a pick!
Now when I'm creating a game (which I'm not promoting right now!), I can't help but feel it's going to mostly be a set of d66 options and choices and lists. That 36 item list for almost any item is so much nicer than 6 or 20 or the d100. I always felt internally that d100 was awkward. I can't put my finger on it, but it's not a good feeling when I see d100. Actually...
The only d100 I do like and enjoy digging into is from that cyber future add-on : Augmented Reality : Liked it so much, I bought the physical. Random Realities is a similar treat of a world building oracle using the d66 (I only just heard of that doing quick research for this post).
But since I plan to work quite hard and throw some d66 stuff your way someday, I wanted to see if there's any convincing me that something's better for world building, (even in group setting RPGs) than d66, is there?