Here's a lil behind the scenes of the hand drawn raccoon animation for INZO with the rough, clean, and color passes as well as a snip of Coltron4040 mixing it live. The walk cycle alone totaled 11 frames at 8 fps. A great example of how everything doesn't need to be a high frame rate but should be used accordingly. Even if you're rocking toon style shaders - this can apply!
Cel animation done in Rough Animator. Compiled in After Effects. Coltron mixing in Arena.