u/Sea-Champion-8684

Image 1 — the case has been settled
Image 2 — the case has been settled
Image 3 — the case has been settled

the case has been settled

Under the guidence of Hon'ble u/bamboo_shoot1 the case has been concluded belerick has been declared guilty

the punishment will be passed by Hon'ble u/bamboo_shoot1 in the comment section

 Defense Attorney - u/Thigh_Eater2010
Plaintiff’s Attorney- u/Sea-Champion-8684

THE CASE HAS BEEN CLOSED , NO CHANCES OF RETRIAL

u/Sea-Champion-8684 — 15 hours ago
🔥 Hot ▲ 201 r/MobileLegendsGame

i am alucards lawyer

he could have hit the small creep at the back but he inteionally hit the blue buff , this proves him guilty

u/Sea-Champion-8684 — 23 hours ago
🔥 Hot ▲ 118 r/MobileLegendsGame

hear me out (argus revamp ideaaaaaaaaaaaaa i just came )

3rd meme is my fav

passive - warmonger

current - When Argus' Meteoric Sword reaches 100 Malice Energy, he will launch a Demonic Slash with his next Basic Attack, dealing 200 (+100%Total Physical Attack) Physical Damage and recovering 200 (+10%Total Physical Attack) HP. This attack ignores 40% of the target's Physical Defense.
Argus' Metoric Sword gains 5 Malice Energy per second, and each of his Basic Attacks grants 10 Malice Energy (critical strikes grant an additional 5 energy).

revamped - When Argus' Meteoric Sword reaches 100 Malice Energy, he will launch a Demonic Slash with his next Basic Attack, dealing 200 (+100%Total Physical Attack) Physical Damage and recovering 200 (+20%Total Physical Attack) HP. This attack ignores 50% of the target's Physical Defense.

removed effect - Argus' Metoric Sword gains 5 Malice Energy per second, and each of his Basic Attacks grants 10 Malice Energy (critical strikes grant an additional 5 energy).

added effect - and each of his Basic Attacks grants 25 Malice Energy (critical strikes grant an additional 5 energy).

skill 1:-

current- Argus stretches out a demonic hand in the target direction, dealing 125 (+60%Extra Physical Attack) Physical Damage to the first enemy hero or Creep hit, stunning them for 0.7s, and pulling him and the target towards each other. If no enemy is hit, Argus pulls himself toward the hand's destination instead.
Use Again: Argus dashes and strikes in the target direction, dealing 175 (+100%Extra Physical Attack) Physical Damage to enemies along the path

revamp - argus throws his demonic hand and drags himself and the enemy towards each other briefly stuning them for 0.4 sec (reduced foreswing by 40% and back swing by 30 %) ; 165 - 265 (+ 80 % of total physical attack )
Use Again: argus charges forward to immobalize (for 1s )enemy in aoe area and instanly recharge his passive bar ; 125- 240 (40 % Extra Physical Attack)

skill 2:-

current -

After a short delay, Argus thrusts his Meteoric Sword in the target direction, dealing 300 (+100%Total Physical Attack) Physical Damage to enemies hit (200% damage against minions) and reducing their Movement Speed by 80% for 0.8s. The delay time will decrease as Argus' Attack Speed increases.
Enemy heroes or Creeps hit will be Cursed for 4s, during which they will leave a Cursed Trail behind. Argus gains 40% Movement Speed while on a Cursed Trail. Argus' Basic Attacks on Cursed targets will grant double Malice Energy.
Meteoric Sword damage counts as Basic Attack damage and can trigger Attack Effects.

revamped

argus will thrust his sword forwad and steal enemy's 40 % movement speed for 1s ,
(against minions and creep it deals double damage) 210 - 540 (+170 % total physical attack )

new effect : he will be cc immune during casting and it will now be counted as skill hit

ult:-

current -

Argus draws his Meteoric Sword and removes all debuffs (excluding Suppression) on himself, dealing 150–300 (+50% Total Physical Attack) Physical Damage and becoming the Fallen Angel for 4 seconds (hitting heroes enhances Warmonger).
Fallen Angel: Gain 40% Movement Speed that decays over 1 second; When the transformation ends, he converts all his damage dealt in the Fallen Angel state into HP. If he takes fatal damage, the duration of the Movement Speed boost will be reset, and he will gain Death Immunity for 4 seconds.
Enhanced Warmonger: grants 50-60 Malice Energy (50-40) (extra Malice Energy with critical hits).
If Death Immunity isn't triggered during his transformation, the cooldown will be reduced by 50% when the skill ends.

revamped -

argus removes all debuff and cc skills except supression and marcel's cc and enters fallen angela state , he become cc immune during chanelling

new effect :- argus channels the power of abyss to strike the ground in aoe circle shape of 1.5 unit and stike the ground with all his might dealing massive aoe damage

channel time 0.4 sec ;

aoe damage knocks airborne enemy for 0.3 sec dealing 540- 1040 (+280% of his total physical attack) and become death immune for 4 seconds

passive: gains 10 physical attack each upgrade

u/Sea-Champion-8684 — 4 days ago