
u/SUPERVERITECH

My encounter with Street Fighter 6 was through a YouTube project by my idol group called: “Let’s Try Playing Street Fighter 6!”
I normally didn’t play games at all—let alone fighting games—so when I first held a controller, I was extremely nervous.
How was I supposed to move?
Would people criticize me for playing badly?
With those worries and confusion, the project moved forward.
Special moves you could do with one button. Vivid visuals and flashy presentation.
Each character’s unique little movements, glances, and voice lines.
Before I knew it, I was completely hooked by its charm.
In that project, I was the worst out of seven people—by far dead last.
After that, I bought the game myself, bought a dedicated controller too, and watched tons of YouTube guides.
Even doing a simple back input to block was difficult at first.
But even so, I was happy each time I learned to do one more thing.
That feeling of being connected to a character I loved, and having my own intentions flow through them, felt unbelievably fresh.
At that time, I was around my third year as an idol.
A big dream of mine had been crushed, and I was thinking of giving up standing on stage entirely.
My request to pause activities wasn’t approved. I was lost in my idol life, with nowhere to go.
Every day felt like darkness.
I had no motivation.
I felt sorry toward the fans who supported me, and toward the other members too.
I spent my days blaming myself.
Then, at that moment, I happened to fall in love with Street Fighter 6.
I can’t say I’m a great player.
But it wasn’t a world where only “success” was valued.
There were people who mastered the game.
People who enjoyed connecting with other players.
People who drew illustrations.
People who enjoyed events.
People who supported pro players.
Everyone enjoyed it in their own way, and accepted each other for it.
Street Fighter 6 brings joy in many different forms.
Inside the game, events are constantly being held, and new characters and costumes keep being added.
There’s always so much to enjoy.
Outside the game too—food collaborations, apparel, collaborations with idols— You can feel the desire of, “We just want people to have fun.”
It felt like something always close to me.
Even on days when I was too busy to play, it still brought me joy.
I wanted to become, as an idol, the kind of presence that this game was.
The moment I thought that, the fog cleared, and I could see the path I should take.
Before I knew it, not only as an idol—
I was hosting Street Fighter 6 meetups, running a company, doing artist activities, opening a café.
But the purpose of all of it is one thing:
To bring joy to the fans who are with me now, and the people I’ll meet from now on.
When I’m tired and happen to look at Street Fighter 6,
I see it still running harder than I am, and it genuinely gives me energy.
Little by little, my play improved.
I even became able to beat the six people who used to beat me.
And now— I’ve truly been blessed with many connections, and was given the chance to sing the theme song for the new additional character, Ingrid.
Because I love Street Fighter 6 so much,
Because it is a work that saved my life,
I’m truly happy to have been able to be involved as a part of it.
I sang with all my heart, hoping I could add something beautiful to this opportunity.
From the bottom of my heart, I’m grateful to have been able to participate in this wonderful work.
From now on as well, I will continue supporting it as a fan.
鈴木Mob.
Link to OP: https://note.com/wachacha_mob/n/n667124302fcc