u/Remarkable_Ad_8353

Take 3, a system where you choose between rolling higher or lower.

Take 3, a system where you choose between rolling higher or lower.

Calling all the monsters 🔉🔊 Hey chat, I’m trying to see if the rules here read nicely or not. What’s missing and all that jazz; however, the main focus is the current dice system. It might serve me well to have separate sections for rolling higher & rolling lower and thats a formatting choice I’ll probably make

Virtues & Vices are a huge thing and they’re probably here to stay, I’ve play-tested them and they continue to feel nice and make sense.

The damn modifiers… They make sense to me. I know why they’re there. You? Not so much I assume. Imagine the virtues as like a +1, -1, +2, -2, or +3. I’m gonna need stuff like advantage and disadvantage because the system I’m trying to design, at least for me, demands it.

Is there a clever alternative to just “reroll 1s” for -1 that makes more intuitive sense, or is it once again a communication error and everything sounds cool in theory.

Whelp, thanks for reading here’s Holypunk

u/Remarkable_Ad_8353 — 4 days ago

Parkour!

Tip for how to do this consistently, wait until you’re at the apex of your jump. Also, I align the petal just above the omnic corpse, you can do this (Omnics, stay underground.)

u/Remarkable_Ad_8353 — 5 days ago

Let’s be honest anyone who plays Lifeweaver doesn’t want him to get reworked, besides this is the greatest he’s ever been…

Except for that one time. Do you remember Tankweaver? The unkillable. The most unhealthy thing you could to do him… on the support role.

Let me preface, I do not want him reworked… at all, but if it’s a symmetra/doom level rework as opposed to a sombra/hog level rework… Do you still believe his best role would be on support?

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u/Remarkable_Ad_8353 — 7 days ago