u/PickleFriedCheese

Trailer for my Autobattler's Demo Releasing next week

Trailer for my Autobattler's Demo Releasing next week

War of Avalith is an auto-battler inspired by Teamfight Tactics and I just released the trailer!

https://youtu.be/GGG3Rvxz3zY

The game is built around the philosophy of having lots of meta progression, variation in runs, and lots of different things to see and test.

The demo will be packed full of content, and I am super excited to see more people try it. All of the closed playtesting has been getting a ton of amazing feedback and I have already seen some wild builds & strategies. Hoping to create an active community to help me shape the future of the game!

u/PickleFriedCheese — 5 hours ago

Issues with alt-tabbing breaking the game window

So I recently released the demo of my game to some friends. For most of them, the game works with 100% no issue. But for the two with 4k monitors, when they alt-tab out of the game and try to come back, the window becomes small and the mouse sprite no longer aligns with the window, meaning they are unable to play the game and accurately click stuff. No other players with 16:9 monitors are experiencing this issue

From forum searches, I found that pressing alt-enter (which seems to be hardwired into the backend of the program) fixes this issue for them and they can once again play the game. Obviously, this is not an ideal fix as players will not be aware of this, so I have been trying to fix this.

From my understanding, alt-enter is basically forcing the game to go back into full-screen so in my camera object that is in every room I tried making it so that once per second the game checks if full-screen and if not, it pushes it full screen. The code is as follows:

if (window_get_fullscreen() == false) window_set_fullscreen(true)

Now for my personal testing, when I press alt-enter to put the game in windowed mode, after a second this code does seem to work and put it full-screen again. However, for some reason this code does nothing for my friends that had the issue, and the game window does not try to put itself back in fullscreen, and the issue persists.

Any suggestions on other stuff to try?

Thanks!

reddit.com
u/PickleFriedCheese — 7 days ago