u/Odd_Presentation_578

My hard mode journey to the British Columbia continues. Unlocked both the Kenworth and the Mack, got the 2nd garage working, bought a KRS 58 Bandit and an Azov 64131

The Contamination map is completed 100% - damn, it's even worse than Washout! More tedious at least.

I did it! I finally finished this cursed map! The whole Rebuild DLC was a chore and such an unpleasant experience - won't recommend it to anyone. 3/10 at best.

The final convoy

Goodbye, toxic hellhole!

https://preview.redd.it/f4pbgs36ryvg1.jpg?width=1920&format=pjpg&auto=webp&s=707cb0f5f387e3d2fa8a4418774af777b1fb1b04

A shrine to a toxic barrel? That hermit is crazy

https://preview.redd.it/hs7z3z26ryvg1.jpg?width=1920&format=pjpg&auto=webp&s=d225855220c1a13fed187736d31713e78b83e1b1

100% on both maps

Phew... it's done. Can't express how glad I am to be finally done with this DLC. Them toxic ass barrels will haunt me in my bad dreams. Not only are they fragile and break from even the slightest touch, but also they are always located in the worst places possible, where you have to build 3 bridges to get to. Well, at least here you can actually build bridges! A huge difference compared to Washout, where they are disabled, and you have to use the bridge layer.

P.S. it also gave me a useless scout, here are the pics:

https://preview.redd.it/s0tq3b59syvg1.jpg?width=1920&format=pjpg&auto=webp&s=b24fc14ddff5cc091a51615289d5f2ef5490cfa7

https://preview.redd.it/blj5ob59syvg1.jpg?width=1920&format=pjpg&auto=webp&s=fe436969c12d05af4a1fa4c4cb4500fc61868fc3

It might be good, but I unlocked it too late, and already had the regular rusty Lynx +its restored version in my possession.

reddit.com
u/Odd_Presentation_578 — 3 days ago

AI route bug - "Ensure the removal of chemicals from the water treatment plant" (Contamination, Rebuild DLC)

Hello, I have this weird bug where the AI truck starts not from the last point it cleared, but 3 points behind - before the bridge. In the first example, the route milestones on the bridge didn't become green at all after the truck drove past them.

https://reddit.com/link/1so7is4/video/rlr9xqoibsvg1/player

In the second example, the milestones did become green, but the truck still starts before the bridge when the route fails - why? It should start from the last point that was passed!

https://reddit.com/link/1so7is4/video/4o65wyxrbsvg1/player

Anyone else with this bug? Was it ever reported? I don't wanna babysit the truck the whole route, making sure it never fails anywhere. Nor I want to make roads for a one-time route.

reddit.com
u/Odd_Presentation_578 — 4 days ago