u/ObviousRagebaiter

Worst card in the game?
▲ 7

Worst card in the game?

it's ridiculous how bad cards like Smoosh shroom, Drum major, smashing pumpkin (same stats as Three-Headed Chomper but with no ability LMAO), etc. are

It's almost insulting that in the same class as Smoosh-shroom, there is

  • carrotillery which is as strong but costs 1 less
  • Bird of paradise which has similar stats but conjures superpowers every turn
  • And then compare this to gloom shroom which has better stats, bullseye, and an evolution ability, or even whipvine which has 1/1 better stats and an ability

Only purpose of this card is to troll transfiguration players with a garbage 5drop that gets removed

u/ObviousRagebaiter — 6 hours ago
▲ 5

Geared (lvl6) desolate drains beaten with only frozen tier parts (lvl5)

fun little challenge to try something new, but pretty time consuming to snipe down all the enemies safely and pretty difficult too (drains is the easiest level and it still took me 4 tries).

Furnace boss deadass took me an entire minute to kill, and a lot of the enemies nearly oneshot you even after I added 1 armor plate gear, during this run I got hit by a pipebomb and nearly died from full

u/ObviousRagebaiter — 9 hours ago
▲ 20

ENEMY DIFFICULTY TIERLIST

Saw someone else made one of these so I decided to do one myself, enemies are ordered left to right roughly hardest to easiest

Assuming 6 stars and you're using a ranged build with some geared and some frozen parts (with full geared almost everything is easy), and difficulty BASED ON HOW THEY ARE USUALLY SEEN (aka usually alongside other enemies, WHICH ALSO means that solo enemies or enemies easy to isolate, like Voltstriker jellyfish and Orbital cityboss, are dinged and considered easier)

  • RED ALERT: INSANELY DIFFICULT ENEMIES

I actually died to box once, I ran into 10 enemies and the box got the last hit

  • Deadly: these enemies are the most likely to end a run

The sniper enemies Scraplash and Cyclovane do absurd damage that can nearly oneshot you if you're frozen-tier (28k and 17k damage) plus they also come with a bunch of other enemies + terrain hazards in Workshop

same with Stridelord (with huge HP, and bullet does 19k and stomp 25k), but once you know what it does, it can be isolated and kited on most map layouts which makes it pretty manageable

The Dreadnought scrapyard boss instead has insane HP + difficult to dodge projectiles combo, plus it often spawns with a ton of other enemies that will be shooting you at the same time, it's definitely contender for hardest enemy in the game

  • Situationally lethal: USUALLY they don't hit you, but when they do hit you it does 1 million damage and you basically die

Annihilator frozen tank spawns behind many other enemies and will shoot you as you fight them. Sometimes its shot can be very difficult to dodge, doing 32k dmg and killing you. But the shot is very exploitable especially if you jump around a lot, and alone it is a free kill

Wiremaw is usually a joke to dodge, but since there is no laser telegraph for the attack, sometimes you can get a Five Nights at Wiremaw's jumpscare where you get snared from offscreen, pulled into a sea mine or 20 enemies, and then if you're not already oneshot the jaw does 21k damage

ALSO the 2 million dmg sea mines from Quarry and the gear pits from Workshop would be here, if you mess up around them you can die insta

  • Consistent chip: they don't do much damage, but they are very likely to do some damage, which adds up over the course of the level and can kill you

Orbital city boss is usually easy especially alone, but sometimes it gets stuck on a platform and flies into the air and you get hit a few times undodgeably

All the other enemies have ways of consistently doing some damage (surprise factor, high hp, difficult patterns, ganging up, etc)

  • if you mess up you might get hit: These enemies are super exploitable and rarely hit you. But they do have a good shot at hitting you, especially if other enemies are around

Forgeheart drains boss is at the top because it does insane damage, everything else is either super easy to dodge (drill, claw, and jellyfish enemies) or does low damage

  • free loot and below: I think I have been hit by these enemies total 1-2 times MAX, if even at all. All are super easy to dodge with hilariously long telegraphs and/or small hitboxes

Thornhead is at the top because it hit me twice, once when I didn't know what it did and once when I got jumpscared. But since this enemy often comes completely alone, you can just shoot it from safety

Everything else has hit me 1 time, and the little flareling and the bubble guy have never hit me a single time

  • ANYWAYS those are my opinions, any thoughts? Good luck with drops to all readers, personally I am still collecting spikes to do a melee build
u/ObviousRagebaiter — 14 hours ago
▲ 17

What would we say is the easiest area?

for me it has to be Beacon city or Desolate drains, both have fodder enemies that barely do anything, medium enemies that also don't do much, and bosses that barely do anything

Desolate drains entire difficulty is carried by the one grenade launcher enemy, the first few times I went there it was scary (I walked into the furnace fire and got oneshot) but once you know what the enemies do it's a cakewalk

Beacon city also is super easy, all the enemies barely do anything, only time I die on it is when 5 enemies jump me at once which can happen bc the area is so open

anyway thoughts?

u/ObviousRagebaiter — 4 days ago
▲ 123

"well my starting hand is bricked, I hope my opponent doesn't have anything to punish that"

u/ObviousRagebaiter — 17 days ago